Apr 13, 2020
Jan 1, 1970(56y)
Jan 1, 2027(198d)
Combat
Kills0
Losses32
Efficiency0%
ISK
Destroyed0
Lost12.32b
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses5
NPC Loss Ratio16%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
Damage to tank: -> -> -> -> ->Damage to deal:
* Amarr - Thermal & EM -> -> -* Amarr - Thermal
* Angel - All -> -> -> -> -> -* Angel - Explosive
* Blood - EM & Thermal -> -> -* Blood - EM or Thermal
* Caldari - Kinetic & Thermal -> ->* Caldari - Thermal
* Drones - All -> -> -> -> -> ->* Drones - Any
* Gallente - Kinetic & Thermal -> - * Gallente - Thermal
* Guristas - Kinetic & Thermal -> ->* Guristas - Kinetic
* Mercenary - All -> -> -> -> -> * Mercenary - Thermal
* Minmatar - Explosive & Kinetic -> -* Minmatar - Thermal
* Mordus - Kinetic & Thermal -> -> * Mordus - Thermal or Kinetic
* Sansha - EM & Thermal -> -> ->* Sansha - EM or Thermal
* Serpentis - Kinetic & Thermal -> * Serpentis - Thermal or Kinetic

* Stacking penalties of the Same Modules * Targeting systems **
*1 mod 100% *Minmatar---Lad
*2 mod 86,9% *Caldary----Grav
*3 mod 57,1% *Gallante----Mag
*4 mod 28,3% *Amarr -----Rad
*5 mod 10,6%
*6 mod 3,0%

*** Smallest to Largest Site ***
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum

Class 1 = Hideaway/Drone Cluster (easiest)
Class 2 = Burrow/Drone Collection
Class 3 = Refuge/Drone Assembly
Class 4 = Den/Drone Gathering
Class 5 = Yard/Drone Surveillance
Class 6 = Rally Point/Drone Menagerie
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -