11h ago
Sep 24, 2026(0y)
Sep 24, 2027(354d)
Combat
Kills0
Losses7
Efficiency0%
ISK
Destroyed0
Lost32.26m
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses3
NPC Loss Ratio43%
Avg Kills/Day0.00
ActivityInactive
Last Active
11h ago
Birthday
Sep 24, 2026 (0 years old)
Next Birthday
Sep 24, 2027 (354 days)
Combat
Kills0
Losses7
Efficiency0%
Danger Ratio57%
ISK
Destroyed0
Lost32.26m
ISK Efficiency0%
Balance-32261711
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses3
NPC Loss Ratio43%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Gus Aegis entered New Eden with little experience, questionable judgment, and the fortunate backing of the suspiciously well-funded capsuleer voodo666.
Rather than choosing a single path, Gus has made a habit of trying everything at least once. Combat came naturally. Exploration occasionally pays off. Mining is considerably more tolerable alongside spin565. But fleet operations have revealed a particular interest in keeping allies alive while somebody else draws the incoming fire.
His philosophy is simple: ISK exists to fund experiences, not sit in a wallet. Every new ship is an opportunity to learn something, every destroyed ship is a lesson, and every wreck is clearly being wasted if nobody salvages it.
Now, with Faction Warfare on the horizon, Gus is looking toward small-fleet combat and logistics—learning when to fight, when to repair, when to run, and eventually how to be the pilot others are glad to see land on grid.
Until then, New Eden is one enormous training ground.
Combat • Logistics • Salvage • Questionable Financial Decisions
If it's blue, repair it. If it's red, shoot it. If it's a wreck, it's probably worth something.
Rather than choosing a single path, Gus has made a habit of trying everything at least once. Combat came naturally. Exploration occasionally pays off. Mining is considerably more tolerable alongside spin565. But fleet operations have revealed a particular interest in keeping allies alive while somebody else draws the incoming fire.
His philosophy is simple: ISK exists to fund experiences, not sit in a wallet. Every new ship is an opportunity to learn something, every destroyed ship is a lesson, and every wreck is clearly being wasted if nobody salvages it.
Now, with Faction Warfare on the horizon, Gus is looking toward small-fleet combat and logistics—learning when to fight, when to repair, when to run, and eventually how to be the pilot others are glad to see land on grid.
Until then, New Eden is one enormous training ground.
Combat • Logistics • Salvage • Questionable Financial Decisions
If it's blue, repair it. If it's red, shoot it. If it's a wreck, it's probably worth something.
Dashboard
Stats
Kills0
Losses8
Efficiency0%
ISK Destroyed0
ISK Lost32.88m
ISK Efficiency0%
Solo Kills0
Solo Losses7
NPC Losses3
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Dies To (Corps)
Dies To (Alliances)