Apr 21, 2026
Jan 16, 2026(0y)
Jan 16, 2027(231d)
Combat
Kills21
Losses35
Efficiency38%
ISK
Destroyed1.93b
Lost439.28m
ISK Eff.81%
Solo
Solo Kills3
Solo Ratio14%
Final Blows5
Points43
Other
NPC Losses21
NPC Loss Ratio60%
Avg Kills/Day0.16
ActivityMedium
Last Active
Apr 21, 2026
Birthday
Jan 16, 2026 (0 years old)
Next Birthday
Jan 16, 2027 (231 days)
Combat
Kills21
Losses35
Efficiency38%
Danger Ratio40%
ISK
Destroyed1.93b
Lost439.28m
ISK Efficiency81%
Balance+1.49b
Solo
Solo Kills3
Solo Ratio14%
Final Blows5
Points43
Other
NPC Losses21
NPC Loss Ratio60%
Avg Kills/Day0.16
ActivityMedium
No data available
Bio
The Krupp Line
The Krupp lineage traces its origins back to Earth, where the family rose as one of the great industrial houses of the pre-collapse era, shaping civilization through metallurgy, heavy manufacturing, and planetary-scale infrastructure. When humanity first crossed the EVE Gate, the Krupps followed not as explorers, but as builders, establishing refineries, fabrication facilities, and logistics networks to support the emerging colonies of New Eden.
After the collapse of the Gate severed New Eden from Earth, the surviving branch of the family endured by adaptation. Over generations, the Krupps embedded themselves within Amarr space and adopted Ni-Kunni customs of contractual honor, discipline, and obligation, redefining the family not as a corporation, but as a house bound by service and continuity. The Krupp name came to signify resilience through industry—power exercised quietly, measured in supply chains rather than decrees.
In this era, Albrecht Krupp and Serena Vale-Krupp became the stewards of the family line, and their first child, Andrrion, was born into the expectation of inheritance and industrial command. At the age of eighteen, he violated Ni-Kunni obligation by diverting restricted Krupp production assets to unauthorized capsuleer operations, exposing the family to imperial scrutiny. Following this breach, Andrrion was formally severed from the family registry and stripped of the Krupp name.
Years later, seeking continuity, the family had a second son and deliberately named him Andrrion Krupp, raising him with strict discipline to embody the corrected path of the house—industry, trade, and stability above personal ambition. The youngest child, Liana Krupp, was never intended to inherit production; instead, she was encouraged toward danger, frontier space, and the violent uncertainty where contracts fail and resolve is tested.
Liana Krupp
The youngest of the line, Liana was never drawn to stability. Fascinated by danger and the unknown, she thrives in exploration and hostile space, seeking risk not as rebellion, but as truth. For her, the frontier is where strength, instinct, and freedom reveal themselves most clearly.
The Krupp lineage traces its origins back to Earth, where the family rose as one of the great industrial houses of the pre-collapse era, shaping civilization through metallurgy, heavy manufacturing, and planetary-scale infrastructure. When humanity first crossed the EVE Gate, the Krupps followed not as explorers, but as builders, establishing refineries, fabrication facilities, and logistics networks to support the emerging colonies of New Eden.
After the collapse of the Gate severed New Eden from Earth, the surviving branch of the family endured by adaptation. Over generations, the Krupps embedded themselves within Amarr space and adopted Ni-Kunni customs of contractual honor, discipline, and obligation, redefining the family not as a corporation, but as a house bound by service and continuity. The Krupp name came to signify resilience through industry—power exercised quietly, measured in supply chains rather than decrees.
In this era, Albrecht Krupp and Serena Vale-Krupp became the stewards of the family line, and their first child, Andrrion, was born into the expectation of inheritance and industrial command. At the age of eighteen, he violated Ni-Kunni obligation by diverting restricted Krupp production assets to unauthorized capsuleer operations, exposing the family to imperial scrutiny. Following this breach, Andrrion was formally severed from the family registry and stripped of the Krupp name.
Years later, seeking continuity, the family had a second son and deliberately named him Andrrion Krupp, raising him with strict discipline to embody the corrected path of the house—industry, trade, and stability above personal ambition. The youngest child, Liana Krupp, was never intended to inherit production; instead, she was encouraged toward danger, frontier space, and the violent uncertainty where contracts fail and resolve is tested.
Liana Krupp
The youngest of the line, Liana was never drawn to stability. Fascinated by danger and the unknown, she thrives in exploration and hostile space, seeking risk not as rebellion, but as truth. For her, the frontier is where strength, instinct, and freedom reveal themselves most clearly.
Dashboard
Stats
Kills21
Losses27
Efficiency44%
ISK Destroyed1.93b
ISK Lost357.16m
ISK Efficiency84%
Solo Kills3
Solo Losses14
NPC Losses16
Blob Factor6.9
Active TimezoneEUTZ
Final Blows5
Points43
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleMid Gang (21 kills)
Solo 14% Small 29% Mid 52% Fleet 5%
Avg Fleet: 6.9 Bait (8x)
Typically Flies
Typically Loses
Targets (Alliances)
Top Fleet Partners