HungryPanda007
Apr 11, 2026
Sep 9, 2025(1y)
Sep 9, 2027(337d)
Combat
Kills10
Losses76
Efficiency12%
ISK
Destroyed33.8k
Lost20.47b
ISK Eff.0%
Solo
Solo Kills10
Solo Ratio100%
Final Blows10
Combat Points10
Other
NPC Losses24
NPC Loss Ratio32%
Avg Kills/Day0.03
ActivityInactive
HungryPanda007
Last Active
Apr 11, 2026
Birthday
Sep 9, 2025 (1 years old)
Next Birthday
Sep 9, 2027 (337 days)
Combat
Kills10
Losses76
Efficiency12%
Danger Ratio68%
ISK
Destroyed33.8k
Lost20.47b
ISK Efficiency0%
Balance-20474883554
Solo
Solo Kills10
Solo Ratio100%
Final Blows10
Combat Points10
Other
NPC Losses24
NPC Loss Ratio32%
Avg Kills/Day0.03
ActivityInactive
Nothing in the last 7d
Bio
The Maze
Bottom, Fifth from top, Bottom, Nearest
HungryTiger > ENDOBENTHIC (Drone Overmind):
Pop bioadaptive → Electropunch → Orbit 500 → Heat DPS to ~50% as needed → Pyro 2 if uncertain.
KARYBDIS:
Kite cruisers w/ Galva → Keep 30 km from BS → Electropunch BS → Heat only if low on time.
ANGEL ROOM (Dangerous):
Watch Elite Cynbals → Heavy neuts → Turn MWD off if cap issues → Heat DPS + hardeners (SB if needed).
VEDMAK ROOMS:
• Type 1: Harrowings + trig frigs + drones → Easy.
• Type 2: Harrowings + Starvings + drones/trigs → Same, easy.
• Type 3 (Dangerous): Only Vedmaks (mix).
If 5–6 total = danger.
If 4–5 Starvings → MWD off → Heat DPS → Kill Starvings fast.
Mostly Harrowings → Heat hardeners once damage ramps → Burn Harrowings.
DRONE BATTLECRUISERS:
Stay away → Use Galva → They die fast.
EDENCOM:
Do NOT go near BS → If 4–5 spawn: overheat everything, kill ASAP.
GENERAL:
Blue Pill + Pyro 2/3 (Pyro 2 always is fine) → Don’t boundary → Manual pilot ~50 km if needed → Only Angel + Vedmak 3 truly dangerous.
Bottom, Fifth from top, Bottom, Nearest
HungryTiger > ENDOBENTHIC (Drone Overmind):
Pop bioadaptive → Electropunch → Orbit 500 → Heat DPS to ~50% as needed → Pyro 2 if uncertain.
KARYBDIS:
Kite cruisers w/ Galva → Keep 30 km from BS → Electropunch BS → Heat only if low on time.
ANGEL ROOM (Dangerous):
Watch Elite Cynbals → Heavy neuts → Turn MWD off if cap issues → Heat DPS + hardeners (SB if needed).
VEDMAK ROOMS:
• Type 1: Harrowings + trig frigs + drones → Easy.
• Type 2: Harrowings + Starvings + drones/trigs → Same, easy.
• Type 3 (Dangerous): Only Vedmaks (mix).
If 5–6 total = danger.
If 4–5 Starvings → MWD off → Heat DPS → Kill Starvings fast.
Mostly Harrowings → Heat hardeners once damage ramps → Burn Harrowings.
DRONE BATTLECRUISERS:
Stay away → Use Galva → They die fast.
EDENCOM:
Do NOT go near BS → If 4–5 spawn: overheat everything, kill ASAP.
GENERAL:
Blue Pill + Pyro 2/3 (Pyro 2 always is fine) → Don’t boundary → Manual pilot ~50 km if needed → Only Angel + Vedmak 3 truly dangerous.
Dashboard
Stats
No activity in the last 90d
Last seen Apr 2026
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -