Icarus Vayne
1d ago
Jun 28, 2025(1y)
Jun 28, 2027(262d)
Combat
Kills1
Losses4
Efficiency20%
ISK
Destroyed43.76m
Lost846.29m
ISK Eff.5%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points1
Other
NPC Losses1
NPC Loss Ratio25%
Avg Kills/Day0.00
ActivityInactive
Icarus Vayne
Last Active
1d ago
Birthday
Jun 28, 2025 (1 years old)
Next Birthday
Jun 28, 2027 (262 days)
Combat
Kills1
Losses4
Efficiency20%
Danger Ratio75%
ISK
Destroyed43.76m
Lost846.29m
ISK Efficiency5%
Balance-802532207
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points1
Other
NPC Losses1
NPC Loss Ratio25%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
** Targeting systems **
Minmatar - Ladar
Caldari - Gravi
Amarr - Radar
Gallente - magnetic
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Kinetic/Thermal
Blood - EM/thermal
Sansha - EM/therm
Angel - Explosive
Mercenary - Thermal
Gist - Explosive
EoM - Kinetic
Drone - EM
** Damage types; what to tank ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - ALL
Minmatar Fleet - Thermal / Explosive
Mordus - Kinetic / Thermal
Corpim - EM / Thermal
Gist - ALL
*** Stack***
1st mod: c(1) = 100% effect
2nd mod: c(2) = 87% effect
3d mod: c(3) = 57% effect
4th mod: c(4) = 28% effect
5th mod: c(5) = 10% effect
L1 = (F) + AnomClass
L2 = (F) Hidden + AnomClass
L3 = (F) Forsaken + AnomClass
L4 = (F) Forlorn + AnomClass
Minmatar - Ladar
Caldari - Gravi
Amarr - Radar
Gallente - magnetic
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Kinetic/Thermal
Blood - EM/thermal
Sansha - EM/therm
Angel - Explosive
Mercenary - Thermal
Gist - Explosive
EoM - Kinetic
Drone - EM
** Damage types; what to tank ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - ALL
Minmatar Fleet - Thermal / Explosive
Mordus - Kinetic / Thermal
Corpim - EM / Thermal
Gist - ALL
*** Stack***
1st mod: c(1) = 100% effect
2nd mod: c(2) = 87% effect
3d mod: c(3) = 57% effect
4th mod: c(4) = 28% effect
5th mod: c(5) = 10% effect
L1 = (F) + AnomClass
L2 = (F) Hidden + AnomClass
L3 = (F) Forsaken + AnomClass
L4 = (F) Forlorn + AnomClass