Nov 3, 2024(1y)
Nov 3, 2026(74d)
Combat
Kills46
Losses13
Efficiency78%
ISK
Destroyed14.97b
Lost186.19m
ISK Eff.99%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points46
Other
NPC Losses7
NPC Loss Ratio54%
Avg Kills/Day0.07
ActivityInactive
Nothing in the last 7d
Bio
https://eve-gatecheck.space/eve/

AMARR: Radar
MINMATAR: Ladar
CALDARI: Gravimetric
GALLENTE: Magnetometric

resists to use:

- guristas: thermal/kinetic
- angels: EM/explosive
- sansha: thermal/EM
- EOM: thermal/kinetic
- serpentis: thermal/kinetic
- blood raiders: EM/Thermal
- minmatar: explosive/kinetic
- gallente: kinetic/thermal
- the seven: thermal/kin
- rogue drones: Explosive/kinetic
- mercenary's: Thermal/kinetic
- Thukker tribe: Explosive
----------------
damage to do:

- guristas: kinetic
- sansha: EM
- angels: explosive
- blood raiders: EM
- EOM: kinetic
- serpentis: kinetic
- minmatar: thermal
- gallente: thermal
- the seven: thermal
- Rogue drones: EM
- mercenary's: Thermal

1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,9119842%
3d mod: c(3) = 57,1037996%
4th mod: c(4) = 28,2469117%

--------------
Anomalys
1 Burrow (lowest)
2 Hideaway
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanctum
Dashboard
Stats

No activity in the last 90d

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -