Mar 27, 2026
Sep 8, 2024(1y)
Sep 8, 2026(107d)
Combat
Kills104
Losses182
Efficiency36%
ISK
Destroyed10.52b
Lost34.44b
ISK Eff.23%
Solo
Solo Kills97
Solo Ratio93%
Final Blows102
Points104
Other
NPC Losses24
NPC Loss Ratio13%
Avg Kills/Day0.17
ActivityMedium
Last Active
Mar 27, 2026
Birthday
Sep 8, 2024 (1 years old)
Next Birthday
Sep 8, 2026 (107 days)
Combat
Kills104
Losses182
Efficiency36%
Danger Ratio87%
ISK
Destroyed10.52b
Lost34.44b
ISK Efficiency23%
Balance-23915108721
Solo
Solo Kills97
Solo Ratio93%
Final Blows102
Points104
Other
NPC Losses24
NPC Loss Ratio13%
Avg Kills/Day0.17
ActivityMedium
No data available
Bio
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class 2 = (Faction) Burrow or Drone Collection
Class 3 = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
Class 5 = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
Each Anomaly Class has 4 different level's
Level 1 = (Faction name) + Anomaly Class (easiest)
Level 2 = (Faction name) Hidden + Anomaly Class
Level 3 = (Faction name) Forsaken + Anomaly Class
Level 4 = (Faction name) Forlorn + Anomaly Class (hardest)
Angel Cartel Blood Raiders Guristas Pirates
Бить: Explosive Бить: EM Бить: Kinetic
Защищаться от: Защищаться от: Защищаться от:
Exp -62%, Kin -22%, EM -50%, Th -48% Kin -79%, Th -18%
Mordu's Legion Sansha's Nation Serpentis
Бить: Kinetic Бить: EM Бить: Kinetic
Защищаться от: Защищаться от: Защищаться от:
Kin -70%, Th -30% EM -53%, Th -47% Kin -45%, Th -55%
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Security rating information:
-2.0 cannot enter 1.0 Solarsystems
-2.5 cannot enter 0.9 or higher Solarsystems
-3.0 cannot enter 0.8 or higher Solarsystems
-3.5 cannot enter 0.7 or higher Solarsystems
-4.0 cannot enter 0.6 or higher Solarsystems
-4.5 cannot enter 0.5 or higher Solarsystems
Class 2 = (Faction) Burrow or Drone Collection
Class 3 = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
Class 5 = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
Each Anomaly Class has 4 different level's
Level 1 = (Faction name) + Anomaly Class (easiest)
Level 2 = (Faction name) Hidden + Anomaly Class
Level 3 = (Faction name) Forsaken + Anomaly Class
Level 4 = (Faction name) Forlorn + Anomaly Class (hardest)
Angel Cartel Blood Raiders Guristas Pirates
Бить: Explosive Бить: EM Бить: Kinetic
Защищаться от: Защищаться от: Защищаться от:
Exp -62%, Kin -22%, EM -50%, Th -48% Kin -79%, Th -18%
Mordu's Legion Sansha's Nation Serpentis
Бить: Kinetic Бить: EM Бить: Kinetic
Защищаться от: Защищаться от: Защищаться от:
Kin -70%, Th -30% EM -53%, Th -47% Kin -45%, Th -55%
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Security rating information:
-2.0 cannot enter 1.0 Solarsystems
-2.5 cannot enter 0.9 or higher Solarsystems
-3.0 cannot enter 0.8 or higher Solarsystems
-3.5 cannot enter 0.7 or higher Solarsystems
-4.0 cannot enter 0.6 or higher Solarsystems
-4.5 cannot enter 0.5 or higher Solarsystems
Dashboard
Stats
Kills26
Losses9
Efficiency74%
ISK Destroyed3.78b
ISK Lost5.83b
ISK Efficiency39%
Solo Kills26
Solo Losses3
NPC Losses1
Blob Factor1.08
Active TimezoneEUTZ
Final Blows26
Points26
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (26 kills)
Solo 92% Small 8%
Avg Fleet: 1.1 Bait (2x)
Typically Loses