Plebowski
Jan 1, 1970(56y)
Jan 1, 2027(257d)
Combat
Kills362
Losses709
Efficiency34%
ISK
Destroyed21.11b
Lost31.56b
ISK Eff.40%
Solo
Solo Kills165
Solo Ratio46%
Final Blows294
Points362
Other
NPC Losses17
NPC Loss Ratio2%
Avg Kills/Day0.02
ActivityInactive
Plebowski
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (257 days)
Combat
Kills362
Losses709
Efficiency34%
Danger Ratio98%
ISK
Destroyed21.11b
Lost31.56b
ISK Efficiency40%
Balance-10451066954
Solo
Solo Kills165
Solo Ratio46%
Final Blows294
Points362
Other
NPC Losses17
NPC Loss Ratio2%
Avg Kills/Day0.02
ActivityInactive
No data available
Bio
Eve Online from new player's perspective
-4 different exits from Jita area are being gatecamped by 4 different groups. Instead of meeting each other to have some fun fights, all groups stay on their own gate.
-A fleet of 7 people from side Y are chasing one solo newbro from side X. Meanwhile a fleet of 7 people from side X are chasing some solodude from side Y. Neither group wants to meet up. They continue looking for "fights" that are 100% winnable.
Any PvPer who has had one close fight 1v1 or smallgang, win or lose, knows the feeling. The adrenaline, the excitement. Anyone in their right mind who has experienced that feeling, knows it is objectively more fun than to gatecamp or blob soloplayers. Yet most Eve players CHOOSE the blobbing/gatecamping. Instead of making the choice to have more fun, more challenging fights, more excitement, they choose the other option.
Endless years of gatecamping/blobbing for that green killboard on some external site(zkill) - cause having that green killboard seems to be more important for most Eve players than to actually go out there, take risks, have challenging and fun fights.
That is Eve Online in a nutshell. The game is fucking awsome, the players in it are mostly trash, who dont realise they are sucking the fun out of this game for themselves and the other party.
-4 different exits from Jita area are being gatecamped by 4 different groups. Instead of meeting each other to have some fun fights, all groups stay on their own gate.
-A fleet of 7 people from side Y are chasing one solo newbro from side X. Meanwhile a fleet of 7 people from side X are chasing some solodude from side Y. Neither group wants to meet up. They continue looking for "fights" that are 100% winnable.
Any PvPer who has had one close fight 1v1 or smallgang, win or lose, knows the feeling. The adrenaline, the excitement. Anyone in their right mind who has experienced that feeling, knows it is objectively more fun than to gatecamp or blob soloplayers. Yet most Eve players CHOOSE the blobbing/gatecamping. Instead of making the choice to have more fun, more challenging fights, more excitement, they choose the other option.
Endless years of gatecamping/blobbing for that green killboard on some external site(zkill) - cause having that green killboard seems to be more important for most Eve players than to actually go out there, take risks, have challenging and fun fights.
That is Eve Online in a nutshell. The game is fucking awsome, the players in it are mostly trash, who dont realise they are sucking the fun out of this game for themselves and the other party.
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
00
0
01
0
02
0
03
0
04
0
05
0
06
0
07
0
08
0
09
0
10
0
11
0
12
0
13
0
14
0
15
0
16
0
17
0
18
0
19
0
20
0
21
0
22
0
23
0
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -