Quantummm
Mar 6, 2024(2y)
Mar 6, 2027(262d)
Combat
Kills68
Losses63
Efficiency52%
ISK
Destroyed20.34b
Lost11.25b
ISK Eff.64%
Solo
Solo Kills4
Solo Ratio6%
Final Blows9
Points68
Other
NPC Losses3
NPC Loss Ratio5%
Avg Kills/Day0.08
ActivityInactive
Quantummm
Birthday
Mar 6, 2024 (2 years old)
Next Birthday
Mar 6, 2027 (262 days)
Combat
Kills68
Losses63
Efficiency52%
Danger Ratio95%
ISK
Destroyed20.34b
Lost11.25b
ISK Efficiency64%
Balance+9.09b
Solo
Solo Kills4
Solo Ratio6%
Final Blows9
Points68
Other
NPC Losses3
NPC Loss Ratio5%
Avg Kills/Day0.08
ActivityInactive
No data available
Bio
WORMHOLES QUICK REFERENCE
C1 - E004 H121 P060 Q317 V301 Y790 Z647 Z971
C2 - C125 D364 D382 G024 I182 L005 N766 R943
C3 - C247 L477 M267 N968 O477 O883 X702
C4 - E175 M609 O128 T405 X877 Y683 Z457
C5 - H296 H900 L614 M555 N062 N432 N770 V911
C6 - A982 B041 R474 S804 U319 U574 V753 W237
--------------------------------------------------
HS - A641 B274 B449 B520 D792 D845 N110 S047
LS - A239 C140 C391 J244 N290 N944 R051 U210
NS - C248 E545 K329 K346 S199 V283 Z060 Z142 Q003
There are 10 different types of Anomaly Class
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie
• Class 7 = Port or Drone Herd
• Class 8 = Hub or Drone Squad
• Class 9 = Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest
Defense Hardeners To Equip:
Guristas (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Blood Raider (Amarr) - Thermal / EM
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Kinetic / Explosive / Thermal
Amarr Navy - EM / Thermal
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal
Damage types to use
Guristas - Kinetic
Serpentis - KIN/Thermal
Mordus - Thermal & Kinetic
Blood - EM/Thermal
Sansha - EM/Thermal
Angel - Explosive
Mercenary - Thermal
-Smallest to Largest Site-
Burrow > Hideaway > Refuge >Den* > Yard** >Rally Point > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
Came Back For The Fun
C1 - E004 H121 P060 Q317 V301 Y790 Z647 Z971
C2 - C125 D364 D382 G024 I182 L005 N766 R943
C3 - C247 L477 M267 N968 O477 O883 X702
C4 - E175 M609 O128 T405 X877 Y683 Z457
C5 - H296 H900 L614 M555 N062 N432 N770 V911
C6 - A982 B041 R474 S804 U319 U574 V753 W237
--------------------------------------------------
HS - A641 B274 B449 B520 D792 D845 N110 S047
LS - A239 C140 C391 J244 N290 N944 R051 U210
NS - C248 E545 K329 K346 S199 V283 Z060 Z142 Q003
There are 10 different types of Anomaly Class
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie
• Class 7 = Port or Drone Herd
• Class 8 = Hub or Drone Squad
• Class 9 = Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest
Defense Hardeners To Equip:
Guristas (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Blood Raider (Amarr) - Thermal / EM
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Kinetic / Explosive / Thermal
Amarr Navy - EM / Thermal
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal
Damage types to use
Guristas - Kinetic
Serpentis - KIN/Thermal
Mordus - Thermal & Kinetic
Blood - EM/Thermal
Sansha - EM/Thermal
Angel - Explosive
Mercenary - Thermal
-Smallest to Largest Site-
Burrow > Hideaway > Refuge >Den* > Yard** >Rally Point > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
Came Back For The Fun
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -