Harry McLeod
3h ago
Jan 27, 2024(2y)
Jan 27, 2027(251d)
Combat
Kills0
Losses2
Efficiency0%
ISK
Destroyed0
Lost34.34m
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Harry McLeod
Last Active
3h ago
Birthday
Jan 27, 2024 (2 years old)
Next Birthday
Jan 27, 2027 (251 days)
Combat
Kills0
Losses2
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost34.34m
ISK Efficiency0%
Balance-34335547
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
Harry McLeod – The Man, The Myth, The Mildly Concerning Insurance Risk
Harry McLeod wasn’t born into greatness. In fact, most people who met him agreed he wasn’t even born into competence. A Caldari by birth and a “problem” by reputation, Harry spent his early years working in a corporate logistics department where he discovered two things:
- He had a natural talent for moving things from A to B.
- He had an equally natural talent for accidentally moving them to C, D, or into a nearby river.
After one particularly memorable incident involving a forklift, a crate of Quafe, and a senior executive’s hovercar, Harry decided it was time for a career change. Capsuleering seemed ideal: fewer supervisors, more explosions, and no HR department with a grudge.
He trained up, climbed into his first pod, and immediately bounced off the undock like a drunk bee. But he persevered. Over time, Harry became known for:
- Hero tackle attempts that were 70% hero, 30% “oh no oh no oh no.”
- Mining fleets where he brought snacks, enthusiasm, and absolutely no understanding of optimal yield.
- A deep, philosophical belief that every ship is a “combat ship” if you’re brave enough.
Despite everything, people like Harry. He’s loyal, he’s upbeat, and he’s the first to volunteer for dangerous ops because he still hasn’t worked out how insurance payouts actually function.
Harry McLeod wasn’t born into greatness. In fact, most people who met him agreed he wasn’t even born into competence. A Caldari by birth and a “problem” by reputation, Harry spent his early years working in a corporate logistics department where he discovered two things:
- He had a natural talent for moving things from A to B.
- He had an equally natural talent for accidentally moving them to C, D, or into a nearby river.
After one particularly memorable incident involving a forklift, a crate of Quafe, and a senior executive’s hovercar, Harry decided it was time for a career change. Capsuleering seemed ideal: fewer supervisors, more explosions, and no HR department with a grudge.
He trained up, climbed into his first pod, and immediately bounced off the undock like a drunk bee. But he persevered. Over time, Harry became known for:
- Hero tackle attempts that were 70% hero, 30% “oh no oh no oh no.”
- Mining fleets where he brought snacks, enthusiasm, and absolutely no understanding of optimal yield.
- A deep, philosophical belief that every ship is a “combat ship” if you’re brave enough.
Despite everything, people like Harry. He’s loyal, he’s upbeat, and he’s the first to volunteer for dangerous ops because he still hasn’t worked out how insurance payouts actually function.
Dashboard
Stats
Kills0
Losses2
Efficiency0%
ISK Destroyed0
ISK Lost5.06m
ISK Efficiency0%
Solo Kills0
Solo Losses2
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
00
0
01
0
02
0
03
0
04
0
05
0
06
0
07
0
08
0
09
0
10
0
11
0
12
0
13
0
14
0
15
0
16
0
17
0
18
0
19
0
20
0
21
0
22
0
23
0