Brodo J Swaggins
Jun 13, 2026
Oct 10, 2023(2y)
Oct 10, 2026(70d)
Combat
Kills8
Losses38
Efficiency17%
ISK
Destroyed2.02b
Lost3.42b
ISK Eff.37%
Solo
Solo Kills2
Solo Ratio25%
Final Blows5
Points21
Other
NPC Losses1
NPC Loss Ratio3%
Avg Kills/Day0.01
ActivityLow
Brodo J Swaggins
Last Active
Jun 13, 2026
Birthday
Oct 10, 2023 (2 years old)
Next Birthday
Oct 10, 2026 (70 days)
Combat
Kills8
Losses38
Efficiency17%
Danger Ratio97%
ISK
Destroyed2.02b
Lost3.42b
ISK Efficiency37%
Balance-1395538313
Solo
Solo Kills2
Solo Ratio25%
Final Blows5
Points21
Other
NPC Losses1
NPC Loss Ratio3%
Avg Kills/Day0.01
ActivityLow
Nothing in the last 7d
Bio
PLZ NO BULLY - AM FREN :)
Concord reaction times:
1.0 — 6\xb11 seconds.
0.9 — 6\xb11 seconds.
0.8 — 7\xb11 seconds.
0.7 — 10\xb11 seconds.
0.6 — 14\xb11 seconds.
0.5 — 19\xb11 seconds.
-1.9 and above: you can enter all space freely
-2.4 and above: you can enter all but 1.0
-2.9 and above: you can enter all but 0.9 and above
-3.4 and above: you can enter all but 0.8 and above
-3.9 and above: you can enter all but 0.7 and above
-4.4 and above: you can enter all but 0.6 and above
-4.5 and below: you cannot enter secure space without being fired upon by the navy/concord
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
----------------EVE NPC Info----------------
Damage type(s) to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Explosive
Mercenary - Kinetic, EM, Thermal & Explosive
Amarr Navy - EM & Thermal
Ammatar Navy - EM & Thermal
Caldari Navy - Kinetic & Thermal
Gallente Navy - Kinetic & Thermal
Khanid Kingdom - EM & Thermal
Minmatar Navy - Kinetic & Explosive
--------------------------------------------
Main Damage type to deal:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
----------------------------------------------
Anomalies are ranked in difficulty by 10 levels, these are:
* (Faction) Burrow / Drone Collection (lowest)
* (Faction) Hideaway / Drone Cluster
* (Faction) Refuge / Drone Gathering
* (Faction) Den / Drone Gathering
* (Faction) Yard / Drone Surveillance
* (Faction) Rally Point / Drone Menagerie
* (Faction) Port / Drone Herd
* (Faction) Hub / Drone Squad
* (Faction) Haven / Drone Patrol
* (Faction) Sanctum / Drone Horde (hardest)
Burrow > Hideaway > Forlorn
Concord reaction times:
1.0 — 6\xb11 seconds.
0.9 — 6\xb11 seconds.
0.8 — 7\xb11 seconds.
0.7 — 10\xb11 seconds.
0.6 — 14\xb11 seconds.
0.5 — 19\xb11 seconds.
-1.9 and above: you can enter all space freely
-2.4 and above: you can enter all but 1.0
-2.9 and above: you can enter all but 0.9 and above
-3.4 and above: you can enter all but 0.8 and above
-3.9 and above: you can enter all but 0.7 and above
-4.4 and above: you can enter all but 0.6 and above
-4.5 and below: you cannot enter secure space without being fired upon by the navy/concord
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
----------------EVE NPC Info----------------
Damage type(s) to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Explosive
Mercenary - Kinetic, EM, Thermal & Explosive
Amarr Navy - EM & Thermal
Ammatar Navy - EM & Thermal
Caldari Navy - Kinetic & Thermal
Gallente Navy - Kinetic & Thermal
Khanid Kingdom - EM & Thermal
Minmatar Navy - Kinetic & Explosive
--------------------------------------------
Main Damage type to deal:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
----------------------------------------------
Anomalies are ranked in difficulty by 10 levels, these are:
* (Faction) Burrow / Drone Collection (lowest)
* (Faction) Hideaway / Drone Cluster
* (Faction) Refuge / Drone Gathering
* (Faction) Den / Drone Gathering
* (Faction) Yard / Drone Surveillance
* (Faction) Rally Point / Drone Menagerie
* (Faction) Port / Drone Herd
* (Faction) Hub / Drone Squad
* (Faction) Haven / Drone Patrol
* (Faction) Sanctum / Drone Horde (hardest)
Burrow > Hideaway > Forlorn
Dashboard
Stats
Kills4
Losses3
Efficiency57%
ISK Destroyed14.89m
ISK Lost302.65m
ISK Efficiency5%
Solo Kills1
Solo Losses1
NPC Losses0
Blob Factor2.5
Active TimezoneUSTZ
Final Blows4
Points17
Activity Heat Map (EVE Time)
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Flies With (Corps)
Flies With (Alliances)
Intel Profile
PlaystyleSmall Gang (4 kills)
Solo 25% Small 75%
Avg Fleet: 2.5
Typically Flies
Typically Loses
Top Fleet Partners