Jan 1, 1970(56y)
Jan 1, 2027(108d)
Combat
Kills24
Losses50
Efficiency32%
ISK
Destroyed34.33m
Lost784.55m
ISK Eff.4%
Solo
Solo Kills22
Solo Ratio92%
Final Blows24
Combat Points24
Other
NPC Losses8
NPC Loss Ratio16%
Avg Kills/Day0.00
ActivityInactive
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (108 days)
Combat
Kills24
Losses50
Efficiency32%
Danger Ratio84%
ISK
Destroyed34.33m
Lost784.55m
ISK Efficiency4%
Balance-750227659
Solo
Solo Kills22
Solo Ratio92%
Final Blows24
Combat Points24
Other
NPC Losses8
NPC Loss Ratio16%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
*** Main Damage types to Shield on ***
Guristas (Caldari) : 79% Kin, 18% Therm, 2% EM, 1% Exp
EoM : Kinetic (74%) / Thermal (26%)
Angel Cartel (Minmatar) : 62% Exp, 22% Kin, 9% Therm, 7% EM
Sansha's Nation (Amarr) : 53% EM, 47% Therm
Blood Raiders : 50% EM, 48% Therm, 2% Kin
Rogue Drones : 50% Exp, 26% Kin, 18% Therm, 6% EM
Serpentis (Gallente) : 55% Therm, 45% Kin
Caldari : 51% Kin, 48% Therm, 1% EM
Gallente : 60% Kin, 39% Therm, 1% EM
Minmatar : 50% Exp, 31% Kin, 12% EM, 7% Therm
Mercenaries : 49% Therm, 23% Kin, 21% EM, 7% Exp
Seven = 31% Kin, 27% Exp, 24% Therm, 18% EM
Thukker Tribe = 39% Exp, 35% Therm, 18% Kin, 8% EM
Mordu's Legion = 70% Kin, 30% Therm
Khanid Kingdom = EM/Thermal
*** Main Damage types to Shoot on ***
Guristas (Pith) : Kinetic/Thermal
Serpentis (Core) : Kinetic/Thermal
Mordu's Legion : Kintic/EM
Blood Raiders (Corp) : EM/Thermal
Sansha (Cent) : ALL
Angel Cartel (Gist) : Explosive/Kinetic
Mercenary : Kinetic/Thermal
Rogue Drones (Alv) : EM/Thermal
Gallente : Kinetic/Thermal
Minmatar : Explosive/Kinetic
Stacked module effectiveness:
1st module = 100.000%
2nd module = 86.9119842%
3rd module = 57.1037996%
For Anomalies:
Sanctum > Haven > HuB > Port > Rally Point > Yard > Den > Refuge > Hideaway
Guristas (Caldari) : 79% Kin, 18% Therm, 2% EM, 1% Exp
EoM : Kinetic (74%) / Thermal (26%)
Angel Cartel (Minmatar) : 62% Exp, 22% Kin, 9% Therm, 7% EM
Sansha's Nation (Amarr) : 53% EM, 47% Therm
Blood Raiders : 50% EM, 48% Therm, 2% Kin
Rogue Drones : 50% Exp, 26% Kin, 18% Therm, 6% EM
Serpentis (Gallente) : 55% Therm, 45% Kin
Caldari : 51% Kin, 48% Therm, 1% EM
Gallente : 60% Kin, 39% Therm, 1% EM
Minmatar : 50% Exp, 31% Kin, 12% EM, 7% Therm
Mercenaries : 49% Therm, 23% Kin, 21% EM, 7% Exp
Seven = 31% Kin, 27% Exp, 24% Therm, 18% EM
Thukker Tribe = 39% Exp, 35% Therm, 18% Kin, 8% EM
Mordu's Legion = 70% Kin, 30% Therm
Khanid Kingdom = EM/Thermal
*** Main Damage types to Shoot on ***
Guristas (Pith) : Kinetic/Thermal
Serpentis (Core) : Kinetic/Thermal
Mordu's Legion : Kintic/EM
Blood Raiders (Corp) : EM/Thermal
Sansha (Cent) : ALL
Angel Cartel (Gist) : Explosive/Kinetic
Mercenary : Kinetic/Thermal
Rogue Drones (Alv) : EM/Thermal
Gallente : Kinetic/Thermal
Minmatar : Explosive/Kinetic
Stacked module effectiveness:
1st module = 100.000%
2nd module = 86.9119842%
3rd module = 57.1037996%
For Anomalies:
Sanctum > Haven > HuB > Port > Rally Point > Yard > Den > Refuge > Hideaway
Dashboard
Stats
No activity in the last 90d
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -