Borosa
Jan 1, 1970(56y)
Jan 1, 2027(204d)
Combat
Kills0
Losses0
Efficiency0%
ISK
Destroyed0
Lost0
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Combat
Kills0
Losses0
Efficiency0%
Danger Ratio0%
ISK
Destroyed0
Lost0
ISK Efficiency0%
Balance0
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
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Damage to deal
Angel Cartel Explosive / Kinetic
Blood Raiders EM / Thermal
Equilibrium of Man Kinetic
Guristas Kinetic / Thermal
Mercenaries Kinetic / Thermal
Mordu’s Legion Kinetic / EM
Rogue Drones EM/Thermal
Sansha’s Nation EM / Thermal
Serpentis Kinetic / Thermal
Damage to resist
Angel Cartel Explosive (62%) / Kinetic (22%)
Blood Raiders EM (50%) / Thermal (48%)
Equilibrium of Man Kinetic (74%) / Thermal (26%)
Guristas al Kinetic (79%) / Thermal (18%)
Mercenaries Kinetic / Thermal
Mordu’s Legion Kinetic (70%) / Thermal (30%)
Rogue Drones (varies)
Sansha’s Nation EM (53%) / Thermal (47%)
Serpentis Thermal (55%) / Kinetic (45%)
Electronic Warfare Used
Angel Cartel Target Painters
Blood Raiders NOS/Neut
Guristas ECM
Sansha’s Nation Tracking Disruptor
Serpentis Sensor Dampener
Electronic Warfare Countermeasure
Guristas ECCM
Sansha’s Nation Tracking Computers
Serpentis Sensor Booster + Target range script
Targeting Systems
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Smallest to Largest Site
Hideaway
Burrow
Refuge
Den
Yard
Rally Point
Port
Hub
Haven
Sanctum
Easiest to Hardest Site
Hidden / Forsaken / Forlorn
Difficulty Data Site Relic Site
Very Easy Info Shard Debris
Easy Com Tower Rubble
Medium Mainframe Remains
Hard Database Ruins
Damage to deal
Angel Cartel Explosive / Kinetic
Blood Raiders EM / Thermal
Equilibrium of Man Kinetic
Guristas Kinetic / Thermal
Mercenaries Kinetic / Thermal
Mordu’s Legion Kinetic / EM
Rogue Drones EM/Thermal
Sansha’s Nation EM / Thermal
Serpentis Kinetic / Thermal
Damage to resist
Angel Cartel Explosive (62%) / Kinetic (22%)
Blood Raiders EM (50%) / Thermal (48%)
Equilibrium of Man Kinetic (74%) / Thermal (26%)
Guristas al Kinetic (79%) / Thermal (18%)
Mercenaries Kinetic / Thermal
Mordu’s Legion Kinetic (70%) / Thermal (30%)
Rogue Drones (varies)
Sansha’s Nation EM (53%) / Thermal (47%)
Serpentis Thermal (55%) / Kinetic (45%)
Electronic Warfare Used
Angel Cartel Target Painters
Blood Raiders NOS/Neut
Guristas ECM
Sansha’s Nation Tracking Disruptor
Serpentis Sensor Dampener
Electronic Warfare Countermeasure
Guristas ECCM
Sansha’s Nation Tracking Computers
Serpentis Sensor Booster + Target range script
Targeting Systems
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Smallest to Largest Site
Hideaway
Burrow
Refuge
Den
Yard
Rally Point
Port
Hub
Haven
Sanctum
Easiest to Hardest Site
Hidden / Forsaken / Forlorn
Difficulty Data Site Relic Site
Very Easy Info Shard Debris
Easy Com Tower Rubble
Medium Mainframe Remains
Hard Database Ruins
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
00
0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
13
0
14
0
15
0
16
0
17
0
18
0
19
0
20
0
21
0
22
0
23
0
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -