Jul 22, 2026
Sep 25, 2023(3y)
Sep 25, 2027(357d)
Combat
Kills61
Losses52
Efficiency54%
ISK
Destroyed17.60b
Lost4.04b
ISK Eff.81%
Solo
Solo Kills3
Solo Ratio5%
Final Blows8
Combat Points56
Other
NPC Losses7
NPC Loss Ratio13%
Avg Kills/Day0.06
ActivityLow
Last Active
Jul 22, 2026
Birthday
Sep 25, 2023 (3 years old)
Next Birthday
Sep 25, 2027 (357 days)
Combat
Kills61
Losses52
Efficiency54%
Danger Ratio87%
ISK
Destroyed17.60b
Lost4.04b
ISK Efficiency81%
Balance+13.56b
Solo
Solo Kills3
Solo Ratio5%
Final Blows8
Combat Points56
Other
NPC Losses7
NPC Loss Ratio13%
Avg Kills/Day0.06
ActivityLow
Nothing in the last 7d
Bio
Asukichi — Asu to most — grew up in a Caldari mining colony, falling in love early with the riches hiding in nearby asteroid fields.
With her ship Falling Monkey, she ventured into uncharted systems, hunting untouched belts and rare ores. Curiosity soon pulled her beyond high-sec, into low-sec relic ruins and forgotten sites where danger and treasure mixed.
In time, null-sec’s promise became irresistible. Leaving safety behind, Asu embraced its freedom — mining under threat, exploring the unknown, and discovering a passion for PvP alongside her friends.
-- -- -- -- -- -- -- --
AMARR (Blood/Sansha) → EM/Thermal.
CALDARI (Guristas/Mordu) → Kinetic/Thermal.
GALLENTE (Serpentis) → Thermal/Kinetic.
MINMATAR (Angels) → Explosive/Kinetic.
-- -- -- -- -- -- -- --
The 10 Rules of Eve
• 1st Rule Of Eve = Never trust anyone.
• 2nd Rule Of Eve = It's always a trap.
• 3rd Rule Of Eve = If it sounds too good to be true, refer to Rule 1 and 2.
• 4th Rule Of Eve = Don't fly what you can't replace.
• 5th Rule Of Eve = The only safe place is in station.
• 6th Rule Of Eve = Undock from station can incite PvP aggression.
• 7th Rule Of Eve = When in doubt, refer to Rule 4, 5 and 6.
• 8th Rule Of Eve = There is no right way to play.
• 9th Rule Of Eve = Conversation gains Information.
• 10th Rule Of Eve = To play Eve, refer to Rule 8 and 9.
-- -- -- -- -- -- -- --
With her ship Falling Monkey, she ventured into uncharted systems, hunting untouched belts and rare ores. Curiosity soon pulled her beyond high-sec, into low-sec relic ruins and forgotten sites where danger and treasure mixed.
In time, null-sec’s promise became irresistible. Leaving safety behind, Asu embraced its freedom — mining under threat, exploring the unknown, and discovering a passion for PvP alongside her friends.
-- -- -- -- -- -- -- --
AMARR (Blood/Sansha) → EM/Thermal.
CALDARI (Guristas/Mordu) → Kinetic/Thermal.
GALLENTE (Serpentis) → Thermal/Kinetic.
MINMATAR (Angels) → Explosive/Kinetic.
-- -- -- -- -- -- -- --
The 10 Rules of Eve
• 1st Rule Of Eve = Never trust anyone.
• 2nd Rule Of Eve = It's always a trap.
• 3rd Rule Of Eve = If it sounds too good to be true, refer to Rule 1 and 2.
• 4th Rule Of Eve = Don't fly what you can't replace.
• 5th Rule Of Eve = The only safe place is in station.
• 6th Rule Of Eve = Undock from station can incite PvP aggression.
• 7th Rule Of Eve = When in doubt, refer to Rule 4, 5 and 6.
• 8th Rule Of Eve = There is no right way to play.
• 9th Rule Of Eve = Conversation gains Information.
• 10th Rule Of Eve = To play Eve, refer to Rule 8 and 9.
-- -- -- -- -- -- -- --
Dashboard
Stats
Kills5
Losses5
Efficiency50%
ISK Destroyed1.71b
ISK Lost60.60m
ISK Efficiency97%
Solo Kills0
Solo Losses4
NPC Losses0
Blob Factor4.4
Active TimezoneEUTZ
Final Blows2
Points5
Activity Heat Map (EVE Time)
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Flies With (Corps)
Flies With (Alliances)
Dies To (Corps)
Dies To (Alliances)
Intel Profile
PlaystyleSmall Gang (5 kills)
Small 80% Mid 20%
Avg Fleet: 4.4
Typically Flies
Typically Loses
Targets (Alliances)
Top Fleet Partners