May 7, 2023(3y)
May 7, 2027(342d)
Combat
Kills17
Losses61
Efficiency22%
ISK
Destroyed1.41b
Lost1.35b
ISK Eff.51%
Solo
Solo Kills1
Solo Ratio6%
Final Blows3
Points17
Other
NPC Losses16
NPC Loss Ratio26%
Avg Kills/Day0.02
ActivityInactive
Birthday
May 7, 2023 (3 years old)
Next Birthday
May 7, 2027 (342 days)
Combat
Kills17
Losses61
Efficiency22%
Danger Ratio74%
ISK
Destroyed1.41b
Lost1.35b
ISK Efficiency51%
Balance+60.84m
Solo
Solo Kills1
Solo Ratio6%
Final Blows3
Points17
Other
NPC Losses16
NPC Loss Ratio26%
Avg Kills/Day0.02
ActivityInactive
No data available
Bio
HUFF HUFF PASS
Combat sites (drones)
Hideaway (Drone Cluster)
Burrow (Drone Collection)
Refuge (Drone Assembly)
Den (Drone Gathering)
Yard (Drone Surveillance)
Rally Point (Drone Menagerie)
Port (Drone Herd)
Hub (Drone Squad)
Haven (Drone Patrol)
Sanctum (Drone Horde)
Complexes (drones)
Hideout (Haunted Yard)
Lookout (Desolate Site)
Watch (Chemical Yard)
Vigil (Rogue Trial Yard)
Outpost (Dirty Site)
Annex (Ruins)
Base (Independence)
Fortress (Radiance)
Complex (Hierarchy)
Prov. Hq
Fleet staging point
Damage types
Angel Cartel:
Damage to deal: Explosive / Kinetic
Damage to resist: Explosive (62%) / Kinetic (22%)
Electronic Warfare: Target Painters
Blood Raiders:
Damage to deal: EM / Thermal
Damage to resist: EM (50%) / Thermal (48%)
Electronic Warfare: Energy Neutralizers, Tracking Disruptors
Guristas Pirates:
Damage to deal: Kinetic / Thermal
Damage to resist: Kinetic (79%) / Thermal (18%)
Electronic Warfare: ECM
Mordu's Legion:
Damage to deal: Kinetic / EM
Damage to resist: Kinetic (70%) / Thermal (30%)
Rogue Drones:
Damage to deal: EM / Thermal
Damage to resist: Varies
Sansha's Nation (missions / anomalies):
Damage to deal: EM / Thermal
Damage to resist: EM (53%) / Thermal (47%)
Electronic Warfare: Tracking Disruptors
Serpentis:
Combat sites (drones)
Hideaway (Drone Cluster)
Burrow (Drone Collection)
Refuge (Drone Assembly)
Den (Drone Gathering)
Yard (Drone Surveillance)
Rally Point (Drone Menagerie)
Port (Drone Herd)
Hub (Drone Squad)
Haven (Drone Patrol)
Sanctum (Drone Horde)
Complexes (drones)
Hideout (Haunted Yard)
Lookout (Desolate Site)
Watch (Chemical Yard)
Vigil (Rogue Trial Yard)
Outpost (Dirty Site)
Annex (Ruins)
Base (Independence)
Fortress (Radiance)
Complex (Hierarchy)
Prov. Hq
Fleet staging point
Damage types
Angel Cartel:
Damage to deal: Explosive / Kinetic
Damage to resist: Explosive (62%) / Kinetic (22%)
Electronic Warfare: Target Painters
Blood Raiders:
Damage to deal: EM / Thermal
Damage to resist: EM (50%) / Thermal (48%)
Electronic Warfare: Energy Neutralizers, Tracking Disruptors
Guristas Pirates:
Damage to deal: Kinetic / Thermal
Damage to resist: Kinetic (79%) / Thermal (18%)
Electronic Warfare: ECM
Mordu's Legion:
Damage to deal: Kinetic / EM
Damage to resist: Kinetic (70%) / Thermal (30%)
Rogue Drones:
Damage to deal: EM / Thermal
Damage to resist: Varies
Sansha's Nation (missions / anomalies):
Damage to deal: EM / Thermal
Damage to resist: EM (53%) / Thermal (47%)
Electronic Warfare: Tracking Disruptors
Serpentis:
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
Top Fleet Partners