Mr Zast
Apr 6, 2026
Mar 12, 2023(3y)
Mar 12, 2027(290d)
Combat
Kills13
Losses111
Efficiency10%
ISK
Destroyed2.57b
Lost20.14b
ISK Eff.11%
Solo
Solo Kills4
Solo Ratio31%
Final Blows4
Points13
Other
NPC Losses46
NPC Loss Ratio41%
Avg Kills/Day0.01
ActivityLow
Mr Zast
Last Active
Apr 6, 2026
Birthday
Mar 12, 2023 (3 years old)
Next Birthday
Mar 12, 2027 (290 days)
Combat
Kills13
Losses111
Efficiency10%
Danger Ratio59%
ISK
Destroyed2.57b
Lost20.14b
ISK Efficiency11%
Balance-17564968870
Solo
Solo Kills4
Solo Ratio31%
Final Blows4
Points13
Other
NPC Losses46
NPC Loss Ratio41%
Avg Kills/Day0.01
ActivityLow
No data available
Bio
Main Damage Dealt
* Guristas - Kinetic / Thermal
* Serpentis - Kinetic / Thermal
* Mordus - Kinetic / Thermal
* Blood - EM / Thermal
* Sansha - EM / Thermal
* Angel - Kinetic / Thermal / Explosive
* Mercenary - Kinetic / Thermal / Explosive
Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic : Hornet / Vespa II
* Serpentis - Kinetic / Thermal : Hobgoblin / Hammerhead
* Mordus - Kinetic : Hornet / Vespa II
* Blood - EM : Acolyte / Infiltrator II
* Sansha - EM : Acolyte / Infiltrator II
* Angel - Explosive : Warrior / Valkyrie II
* Mercenary - Kinetic : Hornet / Vespa II
Combat Drones
* Amarr - EM
* Caldari - Kinetic
* Gallente - Thermal
* Minmatar - Explosive
WH Description:
"Leads to unknown parts of space" - C1 / C2 / C3
"Leads to dangerous unknown parts of space" - C4 / C5
"Leads to deadly unknown parts of space" - C6
Combat sites grading (more like my shields where are my shields, easiest -> toughest)
Faction: Hideaway* > Burrow > Refuge > Den* > Yard > Rally Point* > Port > Hub* > Haven > Sanctum (Low and null sec)
* 4 levels of difficulty available standard > hidden > forsaken > forlorn
Anomolies
1*Burrow (lowest)
2*Hideaway
3*Refuge
4*Den
5*Yard
6*Rally Point
7*Port
8*Hub
9*Haven
10*Sanctum (hardest)
Drone: Cluster > Collection > Assembly > Gathering > Surveilance > Menagerie > Herd > Squad > Patrol > Horde (low and null sec)
* Guristas - Kinetic / Thermal
* Serpentis - Kinetic / Thermal
* Mordus - Kinetic / Thermal
* Blood - EM / Thermal
* Sansha - EM / Thermal
* Angel - Kinetic / Thermal / Explosive
* Mercenary - Kinetic / Thermal / Explosive
Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic : Hornet / Vespa II
* Serpentis - Kinetic / Thermal : Hobgoblin / Hammerhead
* Mordus - Kinetic : Hornet / Vespa II
* Blood - EM : Acolyte / Infiltrator II
* Sansha - EM : Acolyte / Infiltrator II
* Angel - Explosive : Warrior / Valkyrie II
* Mercenary - Kinetic : Hornet / Vespa II
Combat Drones
* Amarr - EM
* Caldari - Kinetic
* Gallente - Thermal
* Minmatar - Explosive
WH Description:
"Leads to unknown parts of space" - C1 / C2 / C3
"Leads to dangerous unknown parts of space" - C4 / C5
"Leads to deadly unknown parts of space" - C6
Combat sites grading (more like my shields where are my shields, easiest -> toughest)
Faction: Hideaway* > Burrow > Refuge > Den* > Yard > Rally Point* > Port > Hub* > Haven > Sanctum (Low and null sec)
* 4 levels of difficulty available standard > hidden > forsaken > forlorn
Anomolies
1*Burrow (lowest)
2*Hideaway
3*Refuge
4*Den
5*Yard
6*Rally Point
7*Port
8*Hub
9*Haven
10*Sanctum (hardest)
Drone: Cluster > Collection > Assembly > Gathering > Surveilance > Menagerie > Herd > Squad > Patrol > Horde (low and null sec)
Dashboard
Stats
Kills1
Losses4
Efficiency20%
ISK Destroyed5.5k
ISK Lost2.79b
ISK Efficiency0%
Solo Kills1
Solo Losses3
NPC Losses2
Blob Factor1
Active TimezoneUSTZ
Final Blows1
Points1
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (1 kills)
Solo 100%
Avg Fleet: 1
Typically Flies
Typically Loses