Alone And Forsaken
Dec 29, 2022(3y)
Dec 29, 2026(168d)
Combat
Kills0
Losses2
Efficiency0%
ISK
Destroyed0
Lost34.71m
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Alone And Forsaken
Birthday
Dec 29, 2022 (3 years old)
Next Birthday
Dec 29, 2026 (168 days)
Combat
Kills0
Losses2
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost34.71m
ISK Efficiency0%
Balance-34711784
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
Evolution gives you Two Choices:
Survive or Perish..
█████████
█████████
█████████
IM DANISH!!!!
"War, war never changes"
“My name is LEGION, for we are many.” Mark 5:9
*** Hardeners to use ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Damage types to use ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
*** Targeting systems ***
Minmatar - Ladar
Caldari- Gravimetric
Gallente - Magnetometric
Amarr - Radar
*** ***
Magnetometric = Archeology or salvaging sites
Ladar = Gas cloud sites ( always named reservoirs )
Gravimetric = Hidden asteroid belts ( always named deposits )
Radar = Hacking sites
Unknown = Class C1-C3 wh\xb4s
Dangerous = Class C4-C5 wh\xb4s
Deadly = Class C6 wh\xb4s
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
Easy | Hidden
Normal | No Name
Medium. | Forsaken
Hard | Forlon
Survive or Perish..
█████████
█████████
█████████
IM DANISH!!!!
"War, war never changes"
“My name is LEGION, for we are many.” Mark 5:9
*** Hardeners to use ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Damage types to use ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
*** Targeting systems ***
Minmatar - Ladar
Caldari- Gravimetric
Gallente - Magnetometric
Amarr - Radar
*** ***
Magnetometric = Archeology or salvaging sites
Ladar = Gas cloud sites ( always named reservoirs )
Gravimetric = Hidden asteroid belts ( always named deposits )
Radar = Hacking sites
Unknown = Class C1-C3 wh\xb4s
Dangerous = Class C4-C5 wh\xb4s
Deadly = Class C6 wh\xb4s
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
Easy | Hidden
Normal | No Name
Medium. | Forsaken
Hard | Forlon
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -