Tiyad Rayl
5.00
Dec 17, 2022(3y)
Dec 17, 2026(124d)
Combat
Kills21
Losses35
Efficiency38%
ISK
Destroyed3.79b
Lost6.90b
ISK Eff.35%
Solo
Solo Kills14
Solo Ratio67%
Final Blows14
Points21
Other
NPC Losses6
NPC Loss Ratio17%
Avg Kills/Day0.02
ActivityInactive
Nothing in the last 7d
Bio
Scanning info
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km

Max Scanner Range = 14.413 AU (2.147.483.647/149.000.000)

Targeting systems
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmatar - Ladar

Main Damage type to shoot at the enemy
Guristas/Pith - Kinetic
Serpentis/Core - Kinetic & Thrmal
Mordus Legion - Thermal & Kinetic
Blood Raiders/Corp - EM & Thermal
Sansha/Cent - EM & Thermal
Angel Cartel/GIst - Explosive
Mercenary - Thermal
Republic - Thermal
Drones/Alv - EM
EoM - Kinetic

Damage types they shoot at you
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM
EoM - Thermal / Kinetic

Stacking penalties (Of Same Modules)
1 mod 100%
2 mod 86,9%
3 mod 57,1%
4 mod 28,3%
5 mod 10,6%
6 mod 3,0%

Smallest to Largest Site
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum

Easiest to Hardest Site
Hidden > Forsaken > Forlorn

Drones (Light/Medium/Heavy)
EM - Acolyte/infiltrator/Praetor
THER - Hob/Hammer/Ogre
KIN - Hornet/Vespa/Wasp
EXP - Warrior/Valkrie/Berserker
Dashboard
Stats

No activity in the last 90d

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -