Koniroma Ki Saisima
Jun 26, 2022(3y)
Jun 26, 2026(18d)
Combat
Kills63
Losses80
Efficiency44%
ISK
Destroyed6.57b
Lost1.77b
ISK Eff.79%
Solo
Solo Kills16
Solo Ratio25%
Final Blows27
Points63
Other
NPC Losses17
NPC Loss Ratio21%
Avg Kills/Day0.04
ActivityInactive
Koniroma Ki Saisima
Birthday
Jun 26, 2022 (3 years old)
Next Birthday
Jun 26, 2026 (18 days)
Combat
Kills63
Losses80
Efficiency44%
Danger Ratio79%
ISK
Destroyed6.57b
Lost1.77b
ISK Efficiency79%
Balance+4.80b
Solo
Solo Kills16
Solo Ratio25%
Final Blows27
Points63
Other
NPC Losses17
NPC Loss Ratio21%
Avg Kills/Day0.04
ActivityInactive
No data available
Bio
C'Mon You Apes, You Wanna Live Forever?
Graduates of the State War Academy's Combat Pilot Center are known for their quick thinking and finely honed reflexes.
*** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
** Main Damage type to shoot at the enemy **
Mercenary - Thermal
Serpentis - Thermal
Mordus - Thermal & Kinetic
Guristas - Kinetic
Sansha - EM
Angel - Explosive / Kin bei shipboni
Gist - Explosive
Blood - EM & Thermal
Corpum - EM & Thermal
Galente - Kinetic
Module names may have certain keywords that indicate how they're different from the other variations:
Compact=uses less CPU/PG.
Scoped=longer range.
Enduring=lower capacitor use.
Restrained=lower penalties.
Ample=extra capacity (eg weapons have extra ammo space)
Ship strengths:
Amarr -> Lasers, Missiles, Drones - Capacitor Warfare / Tracking Disruption.
Caldari -> Missiles, Rail Guns and ECM
Gallente -> Drones, Blasters; Remote sensor dampening, Long range warp disruption
Minmatar -> Missiles and Autos and Arty/Painting and Long Webs
Warp Scramblers will disable Micro Warp Drives as well as Micro Jump Drives of the target they are used on, in addition to offering a higher warp disruption strength compared to Warp Disruptors. Warp Disruptors will only disrupt the ships warp drive and have no effect on Micro Warp Drives or Micro Jump Drives
Kill: deathtouch Bastanold (Proteus)
Concord reaction times:
1.0 — 6\xb11 seconds.
0.9 — 6\xb11 seconds.
0.8 — 7\xb11 seconds.
0.7 — 10\xb11 seconds.
0.6 — 14\xb11 seconds.
0.5 — 19\xb11 seconds.
Graduates of the State War Academy's Combat Pilot Center are known for their quick thinking and finely honed reflexes.
*** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
** Main Damage type to shoot at the enemy **
Mercenary - Thermal
Serpentis - Thermal
Mordus - Thermal & Kinetic
Guristas - Kinetic
Sansha - EM
Angel - Explosive / Kin bei shipboni
Gist - Explosive
Blood - EM & Thermal
Corpum - EM & Thermal
Galente - Kinetic
Module names may have certain keywords that indicate how they're different from the other variations:
Compact=uses less CPU/PG.
Scoped=longer range.
Enduring=lower capacitor use.
Restrained=lower penalties.
Ample=extra capacity (eg weapons have extra ammo space)
Ship strengths:
Amarr -> Lasers, Missiles, Drones - Capacitor Warfare / Tracking Disruption.
Caldari -> Missiles, Rail Guns and ECM
Gallente -> Drones, Blasters; Remote sensor dampening, Long range warp disruption
Minmatar -> Missiles and Autos and Arty/Painting and Long Webs
Warp Scramblers will disable Micro Warp Drives as well as Micro Jump Drives of the target they are used on, in addition to offering a higher warp disruption strength compared to Warp Disruptors. Warp Disruptors will only disrupt the ships warp drive and have no effect on Micro Warp Drives or Micro Jump Drives
Kill: deathtouch Bastanold (Proteus)
Concord reaction times:
1.0 — 6\xb11 seconds.
0.9 — 6\xb11 seconds.
0.8 — 7\xb11 seconds.
0.7 — 10\xb11 seconds.
0.6 — 14\xb11 seconds.
0.5 — 19\xb11 seconds.
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -