Victavia Callentorie
Mar 7, 2022(4y)
Mar 7, 2027(271d)
Combat
Kills19
Losses5
Efficiency79%
ISK
Destroyed4.81b
Lost81.69m
ISK Eff.98%
Solo
Solo Kills1
Solo Ratio5%
Final Blows1
Points19
Other
NPC Losses1
NPC Loss Ratio20%
Avg Kills/Day0.01
ActivityInactive
Victavia Callentorie
Birthday
Mar 7, 2022 (4 years old)
Next Birthday
Mar 7, 2027 (271 days)
Combat
Kills19
Losses5
Efficiency79%
Danger Ratio80%
ISK
Destroyed4.81b
Lost81.69m
ISK Efficiency98%
Balance+4.73b
Solo
Solo Kills1
Solo Ratio5%
Final Blows1
Points19
Other
NPC Losses1
NPC Loss Ratio20%
Avg Kills/Day0.01
ActivityInactive
No data available
Bio
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class 2 = (Faction) Burrow or Drone Collection
Class 3 = (Faction) Refuge or Drone Gathering
Class 4 = (Faction) Den or Drone Assembly
Class 5 = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
Damage types to protect against:
Angel - 70% Explosive / 20% Kinetic / 10% EM
Amarr Navy - 50% EM / 50% Thermal
Blood Raiders - 50% EM / 50% Thermal
Caldari - 50% Kinetic / 50% Thermal
Gallente - 50% Kinetic / 40% Thermal / 10% EM
Guristas - 75% Kinetic / 25% Thermal
Khanid - 50% EM / 50% Thermal
Minmatar Fleet - 50% Explosive / 20% EM / 20% Kinetic / 10% Therm
NPC Mercenary - 50% Therm / 30% Kinetic / 10% Explosive / 10% EM
Mordus - 50% Kinetic / 50% Thermal
Rogue Drone - 70% Explosive / 20% Kinetic / 10% Thermal
Sansha - 50% EM / 50% Thermal
Serpentis - 50% Kinetic / 50% Thermal
NPC Weakness:
Guristas = Kinetic
Angel = Explosive
Serpentis = Kinetic
Thukker Tribe = Thermal
Blood Raider = EM
Sansha\xb4s = EM
Rogue Drones = EM
Mordus = Kinetic
EoM = Kinetic
Mercenaries = Therm
Rogue Pirates = Therm
Odamian = EM
Class 2 = (Faction) Burrow or Drone Collection
Class 3 = (Faction) Refuge or Drone Gathering
Class 4 = (Faction) Den or Drone Assembly
Class 5 = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
Damage types to protect against:
Angel - 70% Explosive / 20% Kinetic / 10% EM
Amarr Navy - 50% EM / 50% Thermal
Blood Raiders - 50% EM / 50% Thermal
Caldari - 50% Kinetic / 50% Thermal
Gallente - 50% Kinetic / 40% Thermal / 10% EM
Guristas - 75% Kinetic / 25% Thermal
Khanid - 50% EM / 50% Thermal
Minmatar Fleet - 50% Explosive / 20% EM / 20% Kinetic / 10% Therm
NPC Mercenary - 50% Therm / 30% Kinetic / 10% Explosive / 10% EM
Mordus - 50% Kinetic / 50% Thermal
Rogue Drone - 70% Explosive / 20% Kinetic / 10% Thermal
Sansha - 50% EM / 50% Thermal
Serpentis - 50% Kinetic / 50% Thermal
NPC Weakness:
Guristas = Kinetic
Angel = Explosive
Serpentis = Kinetic
Thukker Tribe = Thermal
Blood Raider = EM
Sansha\xb4s = EM
Rogue Drones = EM
Mordus = Kinetic
EoM = Kinetic
Mercenaries = Therm
Rogue Pirates = Therm
Odamian = EM
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -