Dec 30, 2021(4y)
Dec 30, 2026(203d)
Combat
Kills39
Losses23
Efficiency63%
ISK
Destroyed18.05b
Lost245.83m
ISK Eff.99%
Solo
Solo Kills0
Solo Ratio0%
Final Blows6
Points39
Other
NPC Losses6
NPC Loss Ratio26%
Avg Kills/Day0.02
ActivityInactive
Birthday
Dec 30, 2021 (4 years old)
Next Birthday
Dec 30, 2026 (203 days)
Combat
Kills39
Losses23
Efficiency63%
Danger Ratio74%
ISK
Destroyed18.05b
Lost245.83m
ISK Efficiency99%
Balance+17.80b
Solo
Solo Kills0
Solo Ratio0%
Final Blows6
Points39
Other
NPC Losses6
NPC Loss Ratio26%
Avg Kills/Day0.02
ActivityInactive
No data available
Bio
o7
**Shortcuts**
Approach Q + left click object
Orbit W + left click object
Keep at Range E + left click object
Show Info T + left click object
Align to A + left click object
Warp to S + left click object
Dock/Jump/Activate Gate D + left click object
Lock Target
Damage to deal
Angel Cartel Explosive / Kinetic
Blood Raiders EM / Thermal
Equilibrium of Mankind Kinetic
Guristas Kinetic / Thermal
Mercenaries Kinetic / Thermal
Mordu’s Legion Kinetic / EM
Rogue Drones EM/Thermal
Sansha’s Nation EM / Thermal
Serpentis Kinetic / Thermal
Damage to resist
Angel Cartel Explosive (62%) / Kinetic (22%)
Blood Raiders EM (50%) / Thermal (48%)
Equilibrium of Mankind Kinetic (74%) / Thermal (26%)
Guristas al Kinetic (79%) / Thermal (18%)
Mercenaries Kinetic / Thermal
Mordu’s Legion Kinetic (70%) / Thermal (30%)
Rogue Drones (varies)
Sansha’s Nation EM (53%) / Thermal (47%)
Serpentis Thermal (55%) / Kinetic (45%)
Electronic Warfare Used
Angel Cartel Target Painters
Blood Raiders NOS/Neut
Guristas ECM
Sansha’s Nation Tracking Disruptor
Serpentis Sensor Dampener
Electronic Warfare Countermeasure
Guristas ECCM
Sansha’s Nation Tracking Computers
Serpentis Sensor Booster + Targeting range script
Targeting Systems
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Missions
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95%
Smallest to Largest Site:
Hideaway Burrow Refuge Den Yard Rally Point Port Hub Haven Sanctum
Easiest to Hardest Site:
Hidden Forsaken Forlorn
Difficulty Data Site Relic Site
Very Easy Info Shard Debris
Easy Com Tower Rubble
Medium Mainframe Remains
Hard Database Ruins
**Shortcuts**
Approach Q + left click object
Orbit W + left click object
Keep at Range E + left click object
Show Info T + left click object
Align to A + left click object
Warp to S + left click object
Dock/Jump/Activate Gate D + left click object
Lock Target
Damage to deal
Angel Cartel Explosive / Kinetic
Blood Raiders EM / Thermal
Equilibrium of Mankind Kinetic
Guristas Kinetic / Thermal
Mercenaries Kinetic / Thermal
Mordu’s Legion Kinetic / EM
Rogue Drones EM/Thermal
Sansha’s Nation EM / Thermal
Serpentis Kinetic / Thermal
Damage to resist
Angel Cartel Explosive (62%) / Kinetic (22%)
Blood Raiders EM (50%) / Thermal (48%)
Equilibrium of Mankind Kinetic (74%) / Thermal (26%)
Guristas al Kinetic (79%) / Thermal (18%)
Mercenaries Kinetic / Thermal
Mordu’s Legion Kinetic (70%) / Thermal (30%)
Rogue Drones (varies)
Sansha’s Nation EM (53%) / Thermal (47%)
Serpentis Thermal (55%) / Kinetic (45%)
Electronic Warfare Used
Angel Cartel Target Painters
Blood Raiders NOS/Neut
Guristas ECM
Sansha’s Nation Tracking Disruptor
Serpentis Sensor Dampener
Electronic Warfare Countermeasure
Guristas ECCM
Sansha’s Nation Tracking Computers
Serpentis Sensor Booster + Targeting range script
Targeting Systems
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Missions
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95%
Smallest to Largest Site:
Hideaway Burrow Refuge Den Yard Rally Point Port Hub Haven Sanctum
Easiest to Hardest Site:
Hidden Forsaken Forlorn
Difficulty Data Site Relic Site
Very Easy Info Shard Debris
Easy Com Tower Rubble
Medium Mainframe Remains
Hard Database Ruins
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -