Oilalamon Aume Kanjus
May 2, 2026
Oct 25, 2021(4y)
Oct 25, 2026(130d)
Combat
Kills120
Losses105
Efficiency53%
ISK
Destroyed51.83b
Lost6.49b
ISK Eff.89%
Solo
Solo Kills2
Solo Ratio2%
Final Blows7
Points132
Other
NPC Losses62
NPC Loss Ratio59%
Avg Kills/Day0.07
ActivityLow
Oilalamon Aume Kanjus
Last Active
May 2, 2026
Birthday
Oct 25, 2021 (4 years old)
Next Birthday
Oct 25, 2026 (130 days)
Combat
Kills120
Losses105
Efficiency53%
Danger Ratio41%
ISK
Destroyed51.83b
Lost6.49b
ISK Efficiency89%
Balance+45.34b
Solo
Solo Kills2
Solo Ratio2%
Final Blows7
Points132
Other
NPC Losses62
NPC Loss Ratio59%
Avg Kills/Day0.07
ActivityLow
No data available
Bio
Alumni from the The School of Applied Knowledge are considered to be some of the savviest industrialists in the cluster.
* Guristas - Kinetic
* Serpentis - kinetic
* Mordus - Thermal & Kinetic
* Blood - EM & Thermal
* Sansha - EM & Thermal
* Angel - Explosive
* Mercenary - Thermal
* Corpum - EM & Thermal
* Gist - Explosive
Concord reaction times:
1.0 — 6\xb11 seconds.
0.9 — 6\xb11 seconds.
0.8 — 7\xb11 seconds.
0.7 — 10\xb11 seconds.
0.6 — 14\xb11 seconds.
0.5 - 18-20......
v10 types of Anomalies (green signatures, not DED sites)Alumni from the The School of Applied Knowledge are considered to be some of the savviest industrialists in the cluster.
1/10 = (Faction) Hideaway or Drone Cluster (easiest)
2/10 = (Faction) Burrow or Drone Collection
3/10 = (Faction) Refuge or Drone Assembly
4/10 = (Faction) Den or Drone Gathering
5/10 = (Faction) Yard or Drone Surveillance
6/10 = (Faction) Rally Point or Drone Menagerie
7/10 = (Faction) Port or Drone Herd
8/10 = (Faction) Hub or Drone Squad
9/10 = (Faction) Haven or Drone Patrol
10/10 = (Faction) Sanctum or Drone Horde (hardest)
Anomaly level's
Level 1 = (Faction name) + Anomaly Class (easiest)
Level 2 = (Faction name) Hidden + Anomaly Class
Level 3 = (Faction name) Forsaken + Anomaly Class
Level 4 = (Faction name) Forlorn + Anomaly Class (hardest)
Enemies ------- Hardener to use ---------- Damage type to use
Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel. --------- Explosive/Kinetic --------- Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resist --------------- EM
Mercenary ----- All Resist --------------- Thermal
Minmatar. ------ All Resist ---------------- Thermal, Explosive
Gallente. ------- Kinetic/Thermal (sec. EM) -- Thermal
Amarr --------- EM/Thermal. -------------- Thermal
Caldari -------- Kinetic/Thermal ------------ Kinetic
Class 1: E004 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2: C125 D364 D382 G024 I182 L005 N766 R943
Class 3: C247 L477 M267 N968 O477 O883 X702
Class 4: E175 M001 M609 O128 T405 X877 Y683 Z457
Class 5: C008 H296 H900 L614 M555 N062 N432 N770 V911
Class 6: A982 B041 R474 S804 U319
* Guristas - Kinetic
* Serpentis - kinetic
* Mordus - Thermal & Kinetic
* Blood - EM & Thermal
* Sansha - EM & Thermal
* Angel - Explosive
* Mercenary - Thermal
* Corpum - EM & Thermal
* Gist - Explosive
Concord reaction times:
1.0 — 6\xb11 seconds.
0.9 — 6\xb11 seconds.
0.8 — 7\xb11 seconds.
0.7 — 10\xb11 seconds.
0.6 — 14\xb11 seconds.
0.5 - 18-20......
v10 types of Anomalies (green signatures, not DED sites)Alumni from the The School of Applied Knowledge are considered to be some of the savviest industrialists in the cluster.
1/10 = (Faction) Hideaway or Drone Cluster (easiest)
2/10 = (Faction) Burrow or Drone Collection
3/10 = (Faction) Refuge or Drone Assembly
4/10 = (Faction) Den or Drone Gathering
5/10 = (Faction) Yard or Drone Surveillance
6/10 = (Faction) Rally Point or Drone Menagerie
7/10 = (Faction) Port or Drone Herd
8/10 = (Faction) Hub or Drone Squad
9/10 = (Faction) Haven or Drone Patrol
10/10 = (Faction) Sanctum or Drone Horde (hardest)
Anomaly level's
Level 1 = (Faction name) + Anomaly Class (easiest)
Level 2 = (Faction name) Hidden + Anomaly Class
Level 3 = (Faction name) Forsaken + Anomaly Class
Level 4 = (Faction name) Forlorn + Anomaly Class (hardest)
Enemies ------- Hardener to use ---------- Damage type to use
Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel. --------- Explosive/Kinetic --------- Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resist --------------- EM
Mercenary ----- All Resist --------------- Thermal
Minmatar. ------ All Resist ---------------- Thermal, Explosive
Gallente. ------- Kinetic/Thermal (sec. EM) -- Thermal
Amarr --------- EM/Thermal. -------------- Thermal
Caldari -------- Kinetic/Thermal ------------ Kinetic
Class 1: E004 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2: C125 D364 D382 G024 I182 L005 N766 R943
Class 3: C247 L477 M267 N968 O477 O883 X702
Class 4: E175 M001 M609 O128 T405 X877 Y683 Z457
Class 5: C008 H296 H900 L614 M555 N062 N432 N770 V911
Class 6: A982 B041 R474 S804 U319
Dashboard
Stats
Kills7
Losses8
Efficiency47%
ISK Destroyed8.73b
ISK Lost1.42b
ISK Efficiency86%
Solo Kills1
Solo Losses7
NPC Losses4
Blob Factor64.14
Active TimezoneEUTZ
Final Blows1
Points19
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleBlob (7 kills)
Small 14% Fleet 14% Blob 71%
Avg Fleet: 64.1
Typically Flies
Typically Loses
Targets (Alliances)