Oct 20, 2021(4y)
Oct 20, 2026(132d)
Combat
Kills193
Losses67
Efficiency74%
ISK
Destroyed24.98b
Lost1.02b
ISK Eff.96%
Solo
Solo Kills2
Solo Ratio1%
Final Blows14
Points193
Other
NPC Losses8
NPC Loss Ratio12%
Avg Kills/Day0.11
ActivityInactive
No data available
Bio
(Diminishing Returns)
1st mod: = 100% effectiveness
2nd mod: = 86.9% effectiveness
3d mod: = 57.1% effectiveness
4th mod: = 28.3% effectiveness
5th mod = 10.8% effectiveness

Damage types:
Guristas (Mercenary) - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Minmatar Freedom Fighter - only Kinetic
Amarr Navy - EM / Thermal


Damage types to do.
Angel - EM (shield) Explosive (Armour),
or thermal all round
Amarr Navy - EM (shield) Explosive (Armour)
Mordus - EM (shield) Explosive (Armour)
Gurista - EM(shield) Explosive (Armour)
Blood - Thermal
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosives
Caldary Navy - Explosives (Kine/Therm)
Khanid - EM (shield) Explosive (Armour)
Zazzmatazz - EM (shield) Explosive (Armour)
Rogue Pirate - EM (shield) Explosive (Armour)
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -