Oct 5, 2021(4y)
Oct 5, 2026(45d)
Combat
Kills0
Losses9
Efficiency0%
ISK
Destroyed0
Lost22.56m
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses1
NPC Loss Ratio11%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Faction Best Projectile Ammo Best Missile Light Drone Medium Drone Heavy Drone Sentry Drone Light Fighter
Angel Cartel Fusion Nova Warrior Valkyrie Berserker Bouncer Einherji
Blood Raiders EMP Mjolnir Acolyte Infiltrator Praetor Curator Templar
Equilibrium Phased Plasma Scourge Hornet Vespa Wasp Warden Dragonfly
Guristas Phased Plasma Scourge Hornet Vespa Wasp Warden Dragonfly
Mercenaries Phased Plasma Inferno Hobgoblin Hammehead Ogre Garde Firbog
Mordu’s Legion Phased Plasma Scourge Hornet Vespa Wasp Warden Dragonfly
Rogue Drones EMP Mjolnir Acolyte Infiltrator Praetor Curator Templar
Sansha’s Nation EMP Mjolnir Acolyte Infiltrator Praetor Curator Templar
Serpentis Phased Plasma Scourge Hornet Vespa Wasp Warden Dragonfly

Resists Damage Types

Angel - Kinetic, EM, Thermal & Explosive
Blood - EM & Thermal
Drones - Kinetic, EM, Thermal & Explosive
Guristas - Kinetic & Thermal
Mercenary - Kinetic, EM, Thermal & Explosive
Mordus - Kinetic & Thermal
Sansha - EM & Thermal
Serpentis - Kinetic & Thermal

Main Damage type to shoot at the enemy:

Angel - Explosive
Blood - Thermal
Drones - EM
Guristas - Kinetic
Mercenary - Thermal
Mordus - Kinetic
Sansha - EM
Serpentis - Thermal

Levels > Hideaway->Burrow->Refuge->Den->Yard->Rally point->Port->Hub->Haven->Sanctum


Targeting systems

Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar

Stack Penalties

1st mod: c(1) = 100.000% effectiveness
2nd mod: c(2) = 86.9119842% effectiveness
3d mod: c(3) = 57.1037996% effectiveness
4th mod: c(4) = 28.2469117% effectiveness
5th mod: c(5) = 10.5988834% effectiveness

Trade:
Jita
Dodixie
Hek
Rens
Amarr
Dashboard
Stats

No activity in the last 90d

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -