Fang Garsk
Jul 29, 2021(5y)
Jul 29, 2027(335d)
Combat
Kills0
Losses15
Efficiency0%
ISK
Destroyed0
Lost643.88m
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Fang Garsk
Birthday
Jul 29, 2021 (5 years old)
Next Birthday
Jul 29, 2027 (335 days)
Combat
Kills0
Losses15
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost643.88m
ISK Efficiency0%
Balance-643881589
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Main Damage Dealt
* Guristas - Kinetic / Thermal
* Serpentis - Kinetic / Thermal
* Mordus - Kinetic / Thermal
* Blood - EM / Thermal
* Sansha - EM / Thermal
* Angel - Kinetic / Thermal / Explosive
* Mercenary - Kinetic / Thermal / Explosive
Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic : Hornet / Vespa II
* Serpentis - Kinetic / Thermal : Hobgoblin / Hammerhead
* Mordus - Kinetic : Hornet / Vespa II
* Blood - EM : Acolyte / Infiltrator II
* Sansha - EM : Acolyte / Infiltrator II
* Angel - Explosive : Warrior / Valkyrie II
* Mercenary - Kinetic : Hornet / Vespa II
Combat Drones
* Amarr - EM
* Caldari - Kinetic
* Gallente - Thermal
* Minmatar - Explosive
WH Description:
"Leads to unknown parts of space" - C1 / C2 / C3
"Leads to dangerous unknown parts of space" - C4 / C5
"Leads to deadly unknown parts of space" - C6
Combat sites grading (more like my shields where are my shields, easiest -> toughest)
Faction: Hideaway* > Burrow > Refuge > Den* > Yard > Rally Point* > Port > Hub* > Haven > Sanctum (Low and null sec)
* 4 levels of difficulty available standard > hidden > forsaken > forlorn
Anomalies
1*Burrow (lowest)
2*Hideaway
3*Refuge
4*Den
5*Yard
6*Rally Point
7*Port
8*Hub
9*Haven
10*Sanctum (hardest)
Drone: Cluster > Collection > Assembly > Gathering > Surveillance > Menagerie > Herd > Squad > Patrol > Horde (low and null sec)
* Guristas - Kinetic / Thermal
* Serpentis - Kinetic / Thermal
* Mordus - Kinetic / Thermal
* Blood - EM / Thermal
* Sansha - EM / Thermal
* Angel - Kinetic / Thermal / Explosive
* Mercenary - Kinetic / Thermal / Explosive
Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic : Hornet / Vespa II
* Serpentis - Kinetic / Thermal : Hobgoblin / Hammerhead
* Mordus - Kinetic : Hornet / Vespa II
* Blood - EM : Acolyte / Infiltrator II
* Sansha - EM : Acolyte / Infiltrator II
* Angel - Explosive : Warrior / Valkyrie II
* Mercenary - Kinetic : Hornet / Vespa II
Combat Drones
* Amarr - EM
* Caldari - Kinetic
* Gallente - Thermal
* Minmatar - Explosive
WH Description:
"Leads to unknown parts of space" - C1 / C2 / C3
"Leads to dangerous unknown parts of space" - C4 / C5
"Leads to deadly unknown parts of space" - C6
Combat sites grading (more like my shields where are my shields, easiest -> toughest)
Faction: Hideaway* > Burrow > Refuge > Den* > Yard > Rally Point* > Port > Hub* > Haven > Sanctum (Low and null sec)
* 4 levels of difficulty available standard > hidden > forsaken > forlorn
Anomalies
1*Burrow (lowest)
2*Hideaway
3*Refuge
4*Den
5*Yard
6*Rally Point
7*Port
8*Hub
9*Haven
10*Sanctum (hardest)
Drone: Cluster > Collection > Assembly > Gathering > Surveillance > Menagerie > Herd > Squad > Patrol > Horde (low and null sec)
Dashboard
Stats
No activity in the last 90d
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -