Feb 13, 2021(5y)
Feb 13, 2027(248d)
Combat
Kills12
Losses7
Efficiency63%
ISK
Destroyed608.66m
Lost401.06m
ISK Eff.60%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points12
Other
NPC Losses1
NPC Loss Ratio14%
Avg Kills/Day0.01
ActivityInactive
Birthday
Feb 13, 2021 (5 years old)
Next Birthday
Feb 13, 2027 (248 days)
Combat
Kills12
Losses7
Efficiency63%
Danger Ratio86%
ISK
Destroyed608.66m
Lost401.06m
ISK Efficiency60%
Balance+207.60m
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points12
Other
NPC Losses1
NPC Loss Ratio14%
Avg Kills/Day0.01
ActivityInactive
No data available
Bio
No one should ever work.
Work is the source of nearly all the misery in the world. Almost any evil you’d care to name comes from working or from living in a world designed for work. In order to stop suffering, we have to stop working.
That doesn’t mean we have to stop doing things. It does mean creating a new way of life based on play; in other words, a ludic revolution. By “play” I mean also festivity, creativity, conviviality, commensality, and maybe even art. There is more to play than child’s play, as worthy as that is. I call for a collective adventure in generalized joy and freely interdependent exuberance. Play isn’t passive. Doubtless we all need a lot more time for sheer sloth and slack than we ever enjoy now, regardless of income or occupation, but once recovered from employment-induced exhaustion nearly all of us want to act.
Sent: 2023.05.23 10:21
To: Futherado,
scary as a whore
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -