Killy Tilly
1d ago
Nov 22, 2020(5y)
Nov 22, 2026(81d)
Combat
Kills20
Losses66
Efficiency23%
ISK
Destroyed1.47b
Lost37.99b
ISK Eff.4%
Solo
Solo Kills6
Solo Ratio30%
Final Blows20
Combat Points20
Other
NPC Losses12
NPC Loss Ratio18%
Avg Kills/Day0.01
ActivityInactive
Killy Tilly
Last Active
1d ago
Birthday
Nov 22, 2020 (5 years old)
Next Birthday
Nov 22, 2026 (81 days)
Combat
Kills20
Losses66
Efficiency23%
Danger Ratio82%
ISK
Destroyed1.47b
Lost37.99b
ISK Efficiency4%
Balance-36513183267
Solo
Solo Kills6
Solo Ratio30%
Final Blows20
Combat Points20
Other
NPC Losses12
NPC Loss Ratio18%
Avg Kills/Day0.01
ActivityInactive
Nothing in the last 7d
Bio
> Anomalies:
Sanctum 10/10 (hardest)
Haven 9/10
Hub 8/10
Port 7/10
Rally Point 6/10
Yard 5/10
Den 4/10
Refuge 3/10
Burrow 2/10
Hideaway 1/10 (easiest)
Anomoly modifiers:
Forlorn (anomaly) [hardest]
Forsaken (anomaly) [normal]
Hidden (anomaly) [easiest]
Damage Dealt (Damage Vulnerability) ---
- Angel Cartel: Kinetic/Explosive (Explosive)
- Amarr Navy: EM/Thermal (Thermal)
- Blood Raiders: EM/Thermal (EM)
- Caldari: Kinetic/Thermal (Thermal; Kinetic if Temuras)
- Concord: EM/All (Thermal)
- Drones: All (EM)
- Gallente: Kinetic/Thermal (Thermal)
- Guristas: Kinetic/Thermal (Kinetic)
- Khanid: EM/Thermal (Thermal)
- Mercenary: EM/Thermal/Kinetic (Thermal)
- Minmatar: Thermal/Exp (Thermal; Explosive if Darkanas)
- Mordus Legion: Kinetic/Thermal
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
----
This wormhole has not yet begun its natural cycle of decay and should last at least another day. - More then 24 hours
This wormhole is beginning to decay, and probably won't last another day. - Between 24 and 4 hours
This wormhole is reaching the end of its natural lifetime. - Between 4 hours and 15 minutes
This wormhole is on the verge of dissipating into the ether. - Less than 15 minutes
≡√≡
══════ O N L I N E ═══════
WORMHOLES:
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943 L005
Class 3 C247 L477 M267 N968 O477 O883 X702 Z006
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062
Sanctum 10/10 (hardest)
Haven 9/10
Hub 8/10
Port 7/10
Rally Point 6/10
Yard 5/10
Den 4/10
Refuge 3/10
Burrow 2/10
Hideaway 1/10 (easiest)
Anomoly modifiers:
Forlorn (anomaly) [hardest]
Forsaken (anomaly) [normal]
Hidden (anomaly) [easiest]
Damage Dealt (Damage Vulnerability) ---
- Angel Cartel: Kinetic/Explosive (Explosive)
- Amarr Navy: EM/Thermal (Thermal)
- Blood Raiders: EM/Thermal (EM)
- Caldari: Kinetic/Thermal (Thermal; Kinetic if Temuras)
- Concord: EM/All (Thermal)
- Drones: All (EM)
- Gallente: Kinetic/Thermal (Thermal)
- Guristas: Kinetic/Thermal (Kinetic)
- Khanid: EM/Thermal (Thermal)
- Mercenary: EM/Thermal/Kinetic (Thermal)
- Minmatar: Thermal/Exp (Thermal; Explosive if Darkanas)
- Mordus Legion: Kinetic/Thermal
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
----
This wormhole has not yet begun its natural cycle of decay and should last at least another day. - More then 24 hours
This wormhole is beginning to decay, and probably won't last another day. - Between 24 and 4 hours
This wormhole is reaching the end of its natural lifetime. - Between 4 hours and 15 minutes
This wormhole is on the verge of dissipating into the ether. - Less than 15 minutes
≡√≡
══════ O N L I N E ═══════
WORMHOLES:
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943 L005
Class 3 C247 L477 M267 N968 O477 O883 X702 Z006
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062
Dashboard
Stats
Kills0
Losses20
Efficiency0%
ISK Destroyed0
ISK Lost2.25b
ISK Efficiency0%
Solo Kills0
Solo Losses10
NPC Losses2
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Dies To (Corps)
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: - Bait (2x)
Typically Loses