Sep 28, 2020(5y)
Sep 28, 2026(45d)
Combat
Kills2
Losses65
Efficiency3%
ISK
Destroyed20.44m
Lost4.77b
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points2
Other
NPC Losses44
NPC Loss Ratio68%
Avg Kills/Day0.00
ActivityInactive
Birthday
Sep 28, 2020 (5 years old)
Next Birthday
Sep 28, 2026 (45 days)
Combat
Kills2
Losses65
Efficiency3%
Danger Ratio32%
ISK
Destroyed20.44m
Lost4.77b
ISK Efficiency0%
Balance-4747929201
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points2
Other
NPC Losses44
NPC Loss Ratio68%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
My permits are in order
Damage to tank: -> -> -> -> ->Damage to deal:
* Amarr - Thermal & EM -> -> -* Amarr - Thermal
* Angel - All -> -> -> -> -> -* Angel - Explosive
* Blood - EM & Thermal -> -> -* Blood - EM or Thermal
* Caldari - Kinetic & Thermal -> ->* Caldari - Thermal
* Drones - All -> -> -> -> -> ->* Drones - Any
* Gallente - Kinetic & Thermal -> - * Gallente - Thermal
* Guristas - Kinetic & Thermal -> ->* Guristas - Kinetic
* Mercenary - All -> -> -> -> -> * Mercenary - Thermal
* Minmatar - Explosive & Kinetic -> -* Minmatar - Thermal
* Mordus - Kinetic & Thermal -> -> * Mordus - Thermal or Kinetic
* Sansha - EM & Thermal -> -> ->* Sansha - EM or Thermal
* Serpentis - Kinetic & Thermal -> * Serpentis - Thermal or Kinetic
* Stacking penalties of the Same Modules * Targeting systems **
*1 mod 100% *Minmatar---Lad
*2 mod 86,9% *Caldary----Grav
*3 mod 57,1% *Gallante----Mag
*4 mod 28,3% *Amarr -----Rad
*5 mod 10,6%
*6 mod 3,0%
*** Smallest to Largest Site ***
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
Wormhole Codes
C1 = H121 P060 Q317 V301 Z647 Z971
C2 = C125 D364 D382 G024 I182 N766 R943
C3 = C247 L477 M267 N968 O477 O883 X702
C4 = E175 M609 O128 T405 X877 Y683 Z457
C5 = H296 H900 L614 M555 N062 N432 N770 V911
HS = A641 B274 B449 B520 D792 D845 N110 S047 Q063
LS = A239 C140 C391 J244 N290 N944 R051 U210 V898
NS = C248 E545 K329 K346 S199 V283 Z060 Z142 Q003 E587
C1 = (Faction) Hideaway or Drone Cluster (easiest)
C2 = (Faction) Burrow or Drone Collection
C3 = (Faction) Refuge or Drone Assembly
C4 = (Faction) Den or Drone Gathering
C5 = (Faction) Yard or Drone Surveillance
C6 = (Faction) Rally Point or Drone Menagerie
C7 = (Faction) Port/Drone Herd
Damage to tank: -> -> -> -> ->Damage to deal:
* Amarr - Thermal & EM -> -> -* Amarr - Thermal
* Angel - All -> -> -> -> -> -* Angel - Explosive
* Blood - EM & Thermal -> -> -* Blood - EM or Thermal
* Caldari - Kinetic & Thermal -> ->* Caldari - Thermal
* Drones - All -> -> -> -> -> ->* Drones - Any
* Gallente - Kinetic & Thermal -> - * Gallente - Thermal
* Guristas - Kinetic & Thermal -> ->* Guristas - Kinetic
* Mercenary - All -> -> -> -> -> * Mercenary - Thermal
* Minmatar - Explosive & Kinetic -> -* Minmatar - Thermal
* Mordus - Kinetic & Thermal -> -> * Mordus - Thermal or Kinetic
* Sansha - EM & Thermal -> -> ->* Sansha - EM or Thermal
* Serpentis - Kinetic & Thermal -> * Serpentis - Thermal or Kinetic
* Stacking penalties of the Same Modules * Targeting systems **
*1 mod 100% *Minmatar---Lad
*2 mod 86,9% *Caldary----Grav
*3 mod 57,1% *Gallante----Mag
*4 mod 28,3% *Amarr -----Rad
*5 mod 10,6%
*6 mod 3,0%
*** Smallest to Largest Site ***
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
Wormhole Codes
C1 = H121 P060 Q317 V301 Z647 Z971
C2 = C125 D364 D382 G024 I182 N766 R943
C3 = C247 L477 M267 N968 O477 O883 X702
C4 = E175 M609 O128 T405 X877 Y683 Z457
C5 = H296 H900 L614 M555 N062 N432 N770 V911
HS = A641 B274 B449 B520 D792 D845 N110 S047 Q063
LS = A239 C140 C391 J244 N290 N944 R051 U210 V898
NS = C248 E545 K329 K346 S199 V283 Z060 Z142 Q003 E587
C1 = (Faction) Hideaway or Drone Cluster (easiest)
C2 = (Faction) Burrow or Drone Collection
C3 = (Faction) Refuge or Drone Assembly
C4 = (Faction) Den or Drone Gathering
C5 = (Faction) Yard or Drone Surveillance
C6 = (Faction) Rally Point or Drone Menagerie
C7 = (Faction) Port/Drone Herd
Dashboard
Stats
No activity in the last 90d
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -