Ichinose Rin
1d ago
Jul 12, 2020(6y)
Jul 12, 2027(327d)
Combat
Kills262
Losses375
Efficiency41%
ISK
Destroyed478.24b
Lost63.49b
ISK Eff.88%
Solo
Solo Kills20
Solo Ratio8%
Final Blows49
Points271
Other
NPC Losses51
NPC Loss Ratio14%
Avg Kills/Day0.12
ActivityMedium
Ichinose Rin
Last Active
1d ago
Birthday
Jul 12, 2020 (6 years old)
Next Birthday
Jul 12, 2027 (327 days)
Combat
Kills262
Losses375
Efficiency41%
Danger Ratio86%
ISK
Destroyed478.24b
Lost63.49b
ISK Efficiency88%
Balance+414.75b
Solo
Solo Kills20
Solo Ratio8%
Final Blows49
Points271
Other
NPC Losses51
NPC Loss Ratio14%
Avg Kills/Day0.12
ActivityMedium
Bio
I kill people, who kill people, because killing people is bad.
"You either die a Hero, or you live long enough to see yourself become the Villan.
Retired ODST who really doesn't care about your ZKillboard
"Time waits for no Man, and neither does death you moron! So live, love, and die like you fucking mean it!"
“Evil is Evil. Lesser, greater, middling… Makes no difference. The degree is arbitary. The definition’s blurred. If I’m to choose between one evil and another… I’d rather not choose at all.” Gerault of Rivia
When you see a Nyx come out, and it is blue to you, you could care less, Meh. When it drops on you and it is red AF you start shitting yourself and screaming like a little girl at an Ariana Grande Concert.
Hidden < Forsaken < Forlorn
----------------------------
1 Hideaway
2 Burrow
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanctum
*** Damage types ***
Thukker-Explosive
Guristas - Kinetic / Thermal
Serpentis - Kinetic / Thermal
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive (Primary) / Kinetic / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
** Best Damage to NPCs **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
** Hardeners to use **
-Angel - All
-Amarr Navy - EM/Thermal
-Blood - EM/Thermal
-Caldary navy - Kinetic/Thermal
-Gurista, Mordus, Gallente - Kinetic/Thermal
-Khanid - EM/Thermal
-Mercenary - EM/Thermal/Kinetik (missiles)
-Mordus - Kinetic/thermal
-Odamian - Kin/therm
-Rogue Pirate - EM/Explosive/Kinetic
-Sansha - EM/Thermal
-Serpentis - Kinetic/Thermal
-Thukker - Kinetic/Thermal/Explosive
-Zazzmatazz - all types of dmg
**Multi-modules penalty**
1st mod: c(1) = 100.000% effectiveness
2nd mod: c(2) = 86.912% effect
3d mod: c(3) = 57.104% effect
4th mod: c(4) = 22.47% effect
5th mod: c(5) = 10.599% effect
6th mod: c(6) = 2.999% effect
☢☠☣☮Ⓐ☯☪☦㋡☹☆★
⍨ᄬ
"You either die a Hero, or you live long enough to see yourself become the Villan.
Retired ODST who really doesn't care about your ZKillboard
"Time waits for no Man, and neither does death you moron! So live, love, and die like you fucking mean it!"
“Evil is Evil. Lesser, greater, middling… Makes no difference. The degree is arbitary. The definition’s blurred. If I’m to choose between one evil and another… I’d rather not choose at all.” Gerault of Rivia
When you see a Nyx come out, and it is blue to you, you could care less, Meh. When it drops on you and it is red AF you start shitting yourself and screaming like a little girl at an Ariana Grande Concert.
Hidden < Forsaken < Forlorn
----------------------------
1 Hideaway
2 Burrow
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanctum
*** Damage types ***
Thukker-Explosive
Guristas - Kinetic / Thermal
Serpentis - Kinetic / Thermal
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive (Primary) / Kinetic / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
** Best Damage to NPCs **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
** Hardeners to use **
-Angel - All
-Amarr Navy - EM/Thermal
-Blood - EM/Thermal
-Caldary navy - Kinetic/Thermal
-Gurista, Mordus, Gallente - Kinetic/Thermal
-Khanid - EM/Thermal
-Mercenary - EM/Thermal/Kinetik (missiles)
-Mordus - Kinetic/thermal
-Odamian - Kin/therm
-Rogue Pirate - EM/Explosive/Kinetic
-Sansha - EM/Thermal
-Serpentis - Kinetic/Thermal
-Thukker - Kinetic/Thermal/Explosive
-Zazzmatazz - all types of dmg
**Multi-modules penalty**
1st mod: c(1) = 100.000% effectiveness
2nd mod: c(2) = 86.912% effect
3d mod: c(3) = 57.104% effect
4th mod: c(4) = 22.47% effect
5th mod: c(5) = 10.599% effect
6th mod: c(6) = 2.999% effect
☢☠☣☮Ⓐ☯☪☦㋡☹☆★
⍨ᄬ
Dashboard
Stats
Kills20
Losses18
Efficiency53%
ISK Destroyed1.07b
ISK Lost10.18b
ISK Efficiency9%
Solo Kills0
Solo Losses6
NPC Losses2
Blob Factor7.45
Active TimezoneEUTZ
Final Blows3
Points29
Activity Heat Map (EVE Time)
00
1
01
1
02
2
03
0
04
0
05
0
06
0
07
0
08
0
09
0
10
0
11
0
12
0
13
0
14
1
15
2
16
4
17
0
18
1
19
2
20
3
21
0
22
1
23
2
Flies With (Corps)
Dies To (Corps)
Intel Profile
PlaystyleMid Gang (20 kills)
Small 45% Mid 55%
Avg Fleet: 7.5 Bait (6x) Awox: 1 kills
Typically Flies
Typically Loses
Top Fleet Partners