Lyran Asobu
Oct 23, 2020
Jun 17, 2020(6y)
Jun 17, 2027(322d)
Combat
Kills51
Losses57
Efficiency47%
ISK
Destroyed2.60b
Lost370.54m
ISK Eff.88%
Solo
Solo Kills0
Solo Ratio0%
Final Blows4
Points51
Other
NPC Losses5
NPC Loss Ratio9%
Avg Kills/Day0.02
ActivityInactive
Lyran Asobu
Last Active
Oct 23, 2020
Birthday
Jun 17, 2020 (6 years old)
Next Birthday
Jun 17, 2027 (322 days)
Combat
Kills51
Losses57
Efficiency47%
Danger Ratio91%
ISK
Destroyed2.60b
Lost370.54m
ISK Efficiency88%
Balance+2.23b
Solo
Solo Kills0
Solo Ratio0%
Final Blows4
Points51
Other
NPC Losses5
NPC Loss Ratio9%
Avg Kills/Day0.02
ActivityInactive
Nothing in the last 7d
Bio
Death is but a door to another world. Here, let me hold that open for you.
***Damage Types Done by Rats***
Angel: All
Amarr Navy: EM/Thermal
Guristas: Kinetic/Thermal
Mordus: Kinetic/Thermal
Gallente: Kinetic/Thermal
Blood Raiders: EM/Thermal
Sansha: EM/Thermal
Serpentis: Kin/Thermal
Mercenary: EM/Kin/Thermal
Caldary Navy: Kinetic/Thermal
Khanid: EM/Thermal
Zazzmatazz: All
Mordus: Kinetic/Thermal
Rogue Pirate: EM/Explosive/Kinetic
Odamian: Kinetic/Thermal
***Damage Types to Use on Rats***
Angel: Explosive, Thermal all round
Amarr Navy: EM(shield) Exp(Armor)
Gallente Navy: Thermal, Kinetic
Mordus: EM(shield) Exp(Armor)
Guristas: EM(shield) Exp(Armor), Kinetic all round
Blood Raiders: EM
Sansha: Thermal
Serpentis: Thermal
Mercenary: Explosive
Caldary Navy: Explosive, Kinetic, Thermal
***Damage by projectile ammo type***
Lead: Kin/Ex (+Range/+Tracking/-Dam)
Uranium: Therm/Ex/Kin (++Tracking)
EMP: EM/Ex/Kin (-Range/++Dam)
Fusion: Ex/Kin (-Range/++Dam)
Nuclear: Ex/Kin (+Range/+Tracking/-Dam)
Plasma: Therm/Kin (-Range/++Dam)
Proton: Em/Kin (+Range/+Tracking/-Dam)
Sabot: Kin/Ex (++Tracking)
ratting sites (lowest to highest)
Hideaway (High sec)
Burrow
Refuge
Den (High + Low)
Yard (Low)
Rally Point (Low + Null)
Port
Hub
Haven (Null)
Sanctum
Targeting / Sensor systems:
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
***Damage Types Done by Rats***
Angel: All
Amarr Navy: EM/Thermal
Guristas: Kinetic/Thermal
Mordus: Kinetic/Thermal
Gallente: Kinetic/Thermal
Blood Raiders: EM/Thermal
Sansha: EM/Thermal
Serpentis: Kin/Thermal
Mercenary: EM/Kin/Thermal
Caldary Navy: Kinetic/Thermal
Khanid: EM/Thermal
Zazzmatazz: All
Mordus: Kinetic/Thermal
Rogue Pirate: EM/Explosive/Kinetic
Odamian: Kinetic/Thermal
***Damage Types to Use on Rats***
Angel: Explosive, Thermal all round
Amarr Navy: EM(shield) Exp(Armor)
Gallente Navy: Thermal, Kinetic
Mordus: EM(shield) Exp(Armor)
Guristas: EM(shield) Exp(Armor), Kinetic all round
Blood Raiders: EM
Sansha: Thermal
Serpentis: Thermal
Mercenary: Explosive
Caldary Navy: Explosive, Kinetic, Thermal
***Damage by projectile ammo type***
Lead: Kin/Ex (+Range/+Tracking/-Dam)
Uranium: Therm/Ex/Kin (++Tracking)
EMP: EM/Ex/Kin (-Range/++Dam)
Fusion: Ex/Kin (-Range/++Dam)
Nuclear: Ex/Kin (+Range/+Tracking/-Dam)
Plasma: Therm/Kin (-Range/++Dam)
Proton: Em/Kin (+Range/+Tracking/-Dam)
Sabot: Kin/Ex (++Tracking)
ratting sites (lowest to highest)
Hideaway (High sec)
Burrow
Refuge
Den (High + Low)
Yard (Low)
Rally Point (Low + Null)
Port
Hub
Haven (Null)
Sanctum
Targeting / Sensor systems:
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Dashboard
Stats
No activity in the last 90d
Last seen Oct 2020
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -