May 17, 2020(6y)
May 17, 2027(309d)
Combat
Kills9
Losses3
Efficiency75%
ISK
Destroyed1.70b
Lost654.02m
ISK Eff.72%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points9
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
Ping me on Discord. Don't EVE mail.

Ctrl+F: Frame Rate
Ctrl+Alt+Shift+M: Engine Tools

Drones:
F: Engage
Shift+R: Recall

Podcasts:Talking in Stations|Declarations of War|<10|Push to Talk|Federation Front LIne Report|Oz Report|Lost in EVE


CCP ToDo:
=================
- Better default Overview
- Swap clones within station without cooldown (or reduce to 1 hour)
- Don't give the player equipment, skills, etc. in the tutorial if they aren't shown how it is used / where to normally get\xa0(Not sure this still happens)
- If navigation fails or takes way more than it otherwise would direrctly (200%?), suggest turning off System Avoidance and point to where to find that option
- Temporary skins last from when you activate it until you dock up in that ship type/log off
- Show full body in characher info (I assume you want us to buy clothes)
- Make more skins purchasable wPLEX

PvP:
- Pod killmails show active drugs & boosters
- Ship Killmails show killmark counts for all ships involved
​- Mining/rat​t​ing in a ​system owned by ​a group you are at war with​ (during their vulnerable time) should​ lower the ADM
- Moving an item from a container that would make you go criminal should make the pilot of a ship that it is moved to criminal as well. Don't let item move it if the other pilot is not in their fleet or doesn't have safety set Red

FITTING:
- Drag a module onto another to swap them
- Teach how to find fits, through tutorial, Agent, Epic Arc, or Beginner Fits
- Toggle implant, drug, abyssal storm, or deadspace effect in the fitting simulation

INVENTORY:
- Option: Turn off red dot for items a player moves themselves
- Don't re-add red dots on cargo just because you undock with it
- Make BPCs stackable when they have the same runs remaining & research

SKILLS:
- Mouse over a skill in queue to show how long it'll be until it finishes including all the skills queued before it
- Click on a blue box in the skill window to auto-scroll to it and select/highlight the skill in the queue
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -