Karph Laduko
Feb 25, 2020(6y)
Feb 25, 2027(310d)
Combat
Kills45
Losses50
Efficiency47%
ISK
Destroyed40.16b
Lost8.76b
ISK Eff.82%
Solo
Solo Kills0
Solo Ratio0%
Final Blows6
Points45
Other
NPC Losses16
NPC Loss Ratio32%
Avg Kills/Day0.02
ActivityInactive
Karph Laduko
Birthday
Feb 25, 2020 (6 years old)
Next Birthday
Feb 25, 2027 (310 days)
Combat
Kills45
Losses50
Efficiency47%
Danger Ratio68%
ISK
Destroyed40.16b
Lost8.76b
ISK Efficiency82%
Balance+31.40b
Solo
Solo Kills0
Solo Ratio0%
Final Blows6
Points45
Other
NPC Losses16
NPC Loss Ratio32%
Avg Kills/Day0.02
ActivityInactive
No data available
Bio
Targeting systems
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmatar - Ladar
Damage to Deal
Guristas/Pith - Kinetic
Serpentis/Core - Thermal
Mordus Legion - Thermal & Kinetic
Blood Raiders/Corp - EM & Thermal
Sansha/Cent - EM & Thermal
Angel Cartel/GIst - Explosive
Mercenary - Thermal
Republic - Thermal
Drones/Alv - EM
Damage to Tank
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie
• Class 7 = Port or Drone Herd
• Class 8 = Hub or Drone Squad
• Class 9 = Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest)
Anomaly Class
• Level 1 = Anomaly Class (easiest)
• Level 2 = Hidden + Anomaly Class
• Level 3 = Forsaken + Anomaly Class
• Level 4 = Forlorn + Anomaly Class (hardest)
Concord Response Times in HighSec
• 0.5 = 19s
• 0.6 = 14s
• 0.7 = 10s
• 0.8 = 7s
• 0.9/1 = 6s
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmatar - Ladar
Damage to Deal
Guristas/Pith - Kinetic
Serpentis/Core - Thermal
Mordus Legion - Thermal & Kinetic
Blood Raiders/Corp - EM & Thermal
Sansha/Cent - EM & Thermal
Angel Cartel/GIst - Explosive
Mercenary - Thermal
Republic - Thermal
Drones/Alv - EM
Damage to Tank
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie
• Class 7 = Port or Drone Herd
• Class 8 = Hub or Drone Squad
• Class 9 = Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest)
Anomaly Class
• Level 1 = Anomaly Class (easiest)
• Level 2 = Hidden + Anomaly Class
• Level 3 = Forsaken + Anomaly Class
• Level 4 = Forlorn + Anomaly Class (hardest)
Concord Response Times in HighSec
• 0.5 = 19s
• 0.6 = 14s
• 0.7 = 10s
• 0.8 = 7s
• 0.9/1 = 6s
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
00
0
01
0
02
0
03
0
04
0
05
0
06
0
07
0
08
0
09
0
10
0
11
0
12
0
13
0
14
0
15
0
16
0
17
0
18
0
19
0
20
0
21
0
22
0
23
0
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -