Feb 25, 2020(6y)
Feb 25, 2027(199d)
Combat
Kills45
Losses50
Efficiency47%
ISK
Destroyed40.16b
Lost8.76b
ISK Eff.82%
Solo
Solo Kills0
Solo Ratio0%
Final Blows6
Points45
Other
NPC Losses16
NPC Loss Ratio32%
Avg Kills/Day0.02
ActivityInactive
Nothing in the last 7d
Bio
Targeting systems
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmatar - Ladar

Damage to Deal
Guristas/Pith - Kinetic
Serpentis/Core - Thermal
Mordus Legion - Thermal & Kinetic
Blood Raiders/Corp - EM & Thermal
Sansha/Cent - EM & Thermal
Angel Cartel/GIst - Explosive
Mercenary - Thermal
Republic - Thermal
Drones/Alv - EM

Damage to Tank
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM

• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie
• Class 7 = Port or Drone Herd
• Class 8 = Hub or Drone Squad
• Class 9 = Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest)

Anomaly Class
• Level 1 = Anomaly Class (easiest)
• Level 2 = Hidden + Anomaly Class
• Level 3 = Forsaken + Anomaly Class
• Level 4 = Forlorn + Anomaly Class (hardest)

Concord Response Times in HighSec
• 0.5 = 19s
• 0.6 = 14s
• 0.7 = 10s
• 0.8 = 7s
• 0.9/1 = 6s
Dashboard
Stats

No activity in the last 90d

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -