Mia Talnulth
5d ago
Jan 19, 2020(6y)
Jan 19, 2027(277d)
Combat
Kills0
Losses23
Efficiency0%
ISK
Destroyed0
Lost1.99b
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses3
NPC Loss Ratio13%
Avg Kills/Day0.00
ActivityInactive
Mia Talnulth
Last Active
5d ago
Birthday
Jan 19, 2020 (6 years old)
Next Birthday
Jan 19, 2027 (277 days)
Combat
Kills0
Losses23
Efficiency0%
Danger Ratio87%
ISK
Destroyed0
Lost1.99b
ISK Efficiency0%
Balance-1991142765
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses3
NPC Loss Ratio13%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
*** Damage types of NPCS ***
Amarr Navy = EM/Thermal
Angel = All (Explosive-kin)
Blood = EM/Thermal
Caldary Navy = Kinetic/Thermal
Federation Navy (Gallente) = Kinetic/Thermal
Guristas = Kin/Therm Kinetic mostly
Khanid Kingdom = EM/Thermal
Mercenaries = EM/Thermal/Kin
Mordus = Kinetic/Thermal
Republic Fleet (Minmatar) = All damage types
Rogue Drones = EM/Thermal (Mostly EM) But tank vs all, mainly Explosive and Kin
Sansha = EM/Thermal
Serpentis = Kinetic/Thermal
Thukker = Exp/Therm/Kin
Zazzmatazz = All (heavy kinetic/thermal)
1 Burrow / Drone Collection (easiest)
2 Hideaway / Drone Cluster
3 Refuge / Drone Assembly
4 Den / Drone Gathering
5 Yard / Drone Surveillance
6 Rally Point / Drone Menagerie
7 Port / Drone Herd
8 Hub / Drone Squad
9 Haven / Drone Patrol
10 Sanctum / Drone Horde (hardest)
(Faction) Hidden (anomaly) [easiest]
(Faction) Forsaken (anomaly) [normal]
(Faction) Forlorn (anomaly) [hardest]
https://wiki.eveuniversity.org/Combat_sites
***Hybrid Charges***
From lowest damage, best range, best cap usage to higher/worst/worst
1 Spike (heavy cap usage)
2 Iron (best range)
3 Tungsten
4 Iridium
5 Lead (best cap usage)
6 Thorium
7 Uranium
8 Null
9 Plutonium
10 Antimatter (best kinetic short range)
11 Javelin (best thermal damage, short range)
12 Void (best kinectic, short range)
Amarr Navy = EM/Thermal
Angel = All (Explosive-kin)
Blood = EM/Thermal
Caldary Navy = Kinetic/Thermal
Federation Navy (Gallente) = Kinetic/Thermal
Guristas = Kin/Therm Kinetic mostly
Khanid Kingdom = EM/Thermal
Mercenaries = EM/Thermal/Kin
Mordus = Kinetic/Thermal
Republic Fleet (Minmatar) = All damage types
Rogue Drones = EM/Thermal (Mostly EM) But tank vs all, mainly Explosive and Kin
Sansha = EM/Thermal
Serpentis = Kinetic/Thermal
Thukker = Exp/Therm/Kin
Zazzmatazz = All (heavy kinetic/thermal)
1 Burrow / Drone Collection (easiest)
2 Hideaway / Drone Cluster
3 Refuge / Drone Assembly
4 Den / Drone Gathering
5 Yard / Drone Surveillance
6 Rally Point / Drone Menagerie
7 Port / Drone Herd
8 Hub / Drone Squad
9 Haven / Drone Patrol
10 Sanctum / Drone Horde (hardest)
(Faction) Hidden (anomaly) [easiest]
(Faction) Forsaken (anomaly) [normal]
(Faction) Forlorn (anomaly) [hardest]
https://wiki.eveuniversity.org/Combat_sites
***Hybrid Charges***
From lowest damage, best range, best cap usage to higher/worst/worst
1 Spike (heavy cap usage)
2 Iron (best range)
3 Tungsten
4 Iridium
5 Lead (best cap usage)
6 Thorium
7 Uranium
8 Null
9 Plutonium
10 Antimatter (best kinetic short range)
11 Javelin (best thermal damage, short range)
12 Void (best kinectic, short range)
Dashboard
Stats
Kills0
Losses4
Efficiency0%
ISK Destroyed0
ISK Lost466.19m
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: - Bait (2x)
Typically Loses