Jul 21, 2020
Jan 9, 2020(6y)
Jan 9, 2027(136d)
Combat
Kills4
Losses48
Efficiency8%
ISK
Destroyed633.2k
Lost859.11m
ISK Eff.0%
Solo
Solo Kills4
Solo Ratio100%
Final Blows4
Points4
Other
NPC Losses7
NPC Loss Ratio15%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Class 4 and 5 This wormhole seems to lead into dangerous unknown parts of space.
Class 6 This wormhole seems to lead into deadly unknown parts of space.
Class 7, 8 and 9 Empire, Lowsec and null sec wormholes
W-SPACE DESIGNATION
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X8


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     |  _  _|
     /`ミ _x 彡
     /      |
    /  ヽ   ノ
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"Don't make me start swearing in ice cream flavors!"
Damage type to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Explosive
Mercenary - Kinetic, EM, Thermal & Explosive
Rogue Drones - Kinetic, EM, Thermal & Explosive

Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Rogue Drones - EM

Security Status:
-2 = not in 1.0 sec systems
-2.5 = not in 0.9 sec systems
-3 = not in 0.8 sec systems
-3.5 = not in 0.7 systems
-4 = not in 0.6 systems
-4.5 = not in 0.5 systems
-5 or below = KOS in all empire

Smallest to Largest Combat Site:
Burrow / Hideaway / Refuge / Rally Point / Den / Yard / Port / Hub Haven Sanctum

Anomalies:
Sanctum 10/10 (hardest)
Haven 9/10
Hub 8/10
Port 7/10
Rally Point 6/10
Yard 5/10
Den 4/10
Refuge 3/10
Burrow 2/10
Hideaway 1/10 (easiest)

Anomoly modifiers:
Forlorn (anomaly) [hardest]
Forsaken (anomaly) [normal]
Hidden (anomaly) [easiest]

Bunyip Munitions - A place for the homeless and forgotten new home?
Dashboard
Stats

No activity in the last 90d

Last seen Jul 2020

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -