Phayze Ming-Shan
Aug 11, 2020
Jan 5, 2020(6y)
Jan 5, 2027(204d)
Combat
Kills384
Losses94
Efficiency80%
ISK
Destroyed1.08t
Lost4.67b
ISK Eff.100%
Solo
Solo Kills0
Solo Ratio0%
Final Blows9
Points384
Other
NPC Losses12
NPC Loss Ratio13%
Avg Kills/Day0.16
ActivityInactive
Phayze Ming-Shan
Last Active
Aug 11, 2020
Birthday
Jan 5, 2020 (6 years old)
Next Birthday
Jan 5, 2027 (204 days)
Combat
Kills384
Losses94
Efficiency80%
Danger Ratio87%
ISK
Destroyed1.08t
Lost4.67b
ISK Efficiency100%
Balance+1.07t
Solo
Solo Kills0
Solo Ratio0%
Final Blows9
Points384
Other
NPC Losses12
NPC Loss Ratio13%
Avg Kills/Day0.16
ActivityInactive
No data available
Bio
For each mineral, here is the best ore to mine:
Tritanium - Veldspar, Spodumain, Scordite Arkonor, Omber, Crokite Dark Ocre, Hemorphite, Plagioclase, Kernite
Pyerite - Scordite, Spodumain, Bistot Plagioclase, Gneiss, Hedbergite Omber, Pyroxeres
Mexallon - Gneiss, Plagiocalse, Kernite Jaspet, Pyroxeres, Arkinor Spodumain
Isogen - Dark Ochre, Omber, Kernite Hedbergite, Gneiss, Hemorphite, Spodumain
Nocxium - Crokite, Hemorphite, Jaspet Hedbergite, Pyroxeres, Dark Ochre
Zydrine - Bistot, Crokite, Hedbergite Hemorphite, Jaspet
Megacyte - Arkonor, Bistot
Morphite - Mercoxit
Drone sentry range:
EM : Acolyte Infiltrator Praetor Curator 35+20 km
TH : Hobgoblin Hammerhead Ogre Garde 20+10 km
EX : Warrior Valkyrie Berserker Bouncer 58+35 km
KIN : Hornet Vespa Wasp Warden 50+25 km
---------------------------------
Angel's = Explosive/Kinetic
Minmatar = Explosive/Kinetic
Thukker Tribe = Explosive/Kinetic
Blood Raider = Thermal/EM
Ammatar = EM/Thermal
Ammar navy = EM/Thermal
Sansha's = EM/Thermal
Mordu's legion = EM/Thermal/Kinetic
Mercenary Commander = EM/Thermal
Khanid Kingdom = EM/Thermal
Mercenaries = Kinetic/Thermal
Guristas = Kinetic/Thermal
Serpentis = Thermal/Kinetic
Rogue Drones = Thermal/Kinetic/EM
Anomolies Ranked:
Hideaway < Burrow < Refuge < Rally Point < Den < Yard < Rally Point < Port < Hub < Haven < Sanctum
Drones: Cluster < Collection < Assembly < Gathering < Surveillance < Menagerie < Herd < Squad < Patrol < Horde
Cosmic Signatures Ranked:
Hideout < Lookout < Watch < Vigil < Outpost < Annex < Base < Fortress < Complex < HQ < Staging Point
Drones: H Yard < D Site < C Yard < Trial Yard < Dirty Site < Ruins < Independence < Radiance < Hierarchy
Stacked module effectiveness:
1st module = 100.000%
2nd module = 86.9119842%
3rd module = 57.1037996%
4th module = 28.2469117%
5th module = 10.5988834%
6th module = 2.9989473%
DED Ratings....
1/10 Frigate
2/10 Destroyer
3/10 Cruiser (Not including T3)
4/10 Battlecruiser (Not T3 Cruiser)
5+/10 Battleship
Tritanium - Veldspar, Spodumain, Scordite Arkonor, Omber, Crokite Dark Ocre, Hemorphite, Plagioclase, Kernite
Pyerite - Scordite, Spodumain, Bistot Plagioclase, Gneiss, Hedbergite Omber, Pyroxeres
Mexallon - Gneiss, Plagiocalse, Kernite Jaspet, Pyroxeres, Arkinor Spodumain
Isogen - Dark Ochre, Omber, Kernite Hedbergite, Gneiss, Hemorphite, Spodumain
Nocxium - Crokite, Hemorphite, Jaspet Hedbergite, Pyroxeres, Dark Ochre
Zydrine - Bistot, Crokite, Hedbergite Hemorphite, Jaspet
Megacyte - Arkonor, Bistot
Morphite - Mercoxit
Drone sentry range:
EM : Acolyte Infiltrator Praetor Curator 35+20 km
TH : Hobgoblin Hammerhead Ogre Garde 20+10 km
EX : Warrior Valkyrie Berserker Bouncer 58+35 km
KIN : Hornet Vespa Wasp Warden 50+25 km
---------------------------------
Angel's = Explosive/Kinetic
Minmatar = Explosive/Kinetic
Thukker Tribe = Explosive/Kinetic
Blood Raider = Thermal/EM
Ammatar = EM/Thermal
Ammar navy = EM/Thermal
Sansha's = EM/Thermal
Mordu's legion = EM/Thermal/Kinetic
Mercenary Commander = EM/Thermal
Khanid Kingdom = EM/Thermal
Mercenaries = Kinetic/Thermal
Guristas = Kinetic/Thermal
Serpentis = Thermal/Kinetic
Rogue Drones = Thermal/Kinetic/EM
Anomolies Ranked:
Hideaway < Burrow < Refuge < Rally Point < Den < Yard < Rally Point < Port < Hub < Haven < Sanctum
Drones: Cluster < Collection < Assembly < Gathering < Surveillance < Menagerie < Herd < Squad < Patrol < Horde
Cosmic Signatures Ranked:
Hideout < Lookout < Watch < Vigil < Outpost < Annex < Base < Fortress < Complex < HQ < Staging Point
Drones: H Yard < D Site < C Yard < Trial Yard < Dirty Site < Ruins < Independence < Radiance < Hierarchy
Stacked module effectiveness:
1st module = 100.000%
2nd module = 86.9119842%
3rd module = 57.1037996%
4th module = 28.2469117%
5th module = 10.5988834%
6th module = 2.9989473%
DED Ratings....
1/10 Frigate
2/10 Destroyer
3/10 Cruiser (Not including T3)
4/10 Battlecruiser (Not T3 Cruiser)
5+/10 Battleship
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -