Crush4U
Nov 30, 2019
Oct 1, 2019(6y)
Oct 1, 2026(29d)
Combat
Kills2
Losses24
Efficiency8%
ISK
Destroyed3.82b
Lost3.59b
ISK Eff.52%
Solo
Solo Kills0
Solo Ratio0%
Final Blows2
Combat Points2
Other
NPC Losses8
NPC Loss Ratio33%
Avg Kills/Day0.00
ActivityInactive
Crush4U
Last Active
Nov 30, 2019
Birthday
Oct 1, 2019 (6 years old)
Next Birthday
Oct 1, 2026 (29 days)
Combat
Kills2
Losses24
Efficiency8%
Danger Ratio67%
ISK
Destroyed3.82b
Lost3.59b
ISK Efficiency52%
Balance+223.48m
Solo
Solo Kills0
Solo Ratio0%
Final Blows2
Combat Points2
Other
NPC Losses8
NPC Loss Ratio33%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Another thing to consider is what you are hunting, and where. If you are hunting ratters in blood raider or sansha space, acolytes are going to be at a disadvantage despite their strong points vs other drones. If you are in a wormhole, then you should probably pick based upon drone stats, where acolytes can be a good general pick for a few reasons.
While they aren't as fast as warriors, acolytes are faster than hobgoblins or wasps. While they don't have the damage modifier that hobgoblins do, they have faster mwd and orbit speeds as well as a better optimal range, so they tend to miss less due to spending more time orbiting/shooting and less time using their mwd playing catch-up and not shooting.
If you are going to use hobgoblins, you need a web and a scram, and only release them when you are in web/scram range.
Warriors are good for use against kiting frigates, though their lower damage modifier and reduced optimal range vs acolytes means that they will have trouble hitting a target they can overtake in mwd but not keep up with in orbit; I've noticed that vs targets that the acolyte can still overtake in mwd but not keep up with in orbit it will generally land more hits on its target than a warrior will because of increased optimal.
Vs a lightly tanked explo frig, acolytes will reduce shields the quickest. In gurrista, serpentis space they are pretty good vs armor tanked ships as well, since most people will plug the explosive hole, often leaving EM as the weakest resist.
Unless you are in blood raider or sansha space, acolytes should probably be your meat and potatoes drone. Hobs are good, but only if your target is webbed and scrammed.
While they aren't as fast as warriors, acolytes are faster than hobgoblins or wasps. While they don't have the damage modifier that hobgoblins do, they have faster mwd and orbit speeds as well as a better optimal range, so they tend to miss less due to spending more time orbiting/shooting and less time using their mwd playing catch-up and not shooting.
If you are going to use hobgoblins, you need a web and a scram, and only release them when you are in web/scram range.
Warriors are good for use against kiting frigates, though their lower damage modifier and reduced optimal range vs acolytes means that they will have trouble hitting a target they can overtake in mwd but not keep up with in orbit; I've noticed that vs targets that the acolyte can still overtake in mwd but not keep up with in orbit it will generally land more hits on its target than a warrior will because of increased optimal.
Vs a lightly tanked explo frig, acolytes will reduce shields the quickest. In gurrista, serpentis space they are pretty good vs armor tanked ships as well, since most people will plug the explosive hole, often leaving EM as the weakest resist.
Unless you are in blood raider or sansha space, acolytes should probably be your meat and potatoes drone. Hobs are good, but only if your target is webbed and scrammed.
Dashboard
Stats
No activity in the last 90d
Last seen Nov 2019
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -