May 14, 2026
Aug 9, 2019(6y)
Aug 9, 2026(52d)
Combat
Kills153
Losses78
Efficiency66%
ISK
Destroyed349.35b
Lost3.83b
ISK Eff.99%
Solo
Solo Kills0
Solo Ratio0%
Final Blows7
Points153
Other
NPC Losses11
NPC Loss Ratio14%
Avg Kills/Day0.06
ActivityLow
No data available
Bio
The Ten Commandments of EVE

1. Never fly what you can't afford to replace.
2. Smartbombs ain't that smart.
3. If it's stupid but it works, it ain't stupid.
4. There are no fair or unfair fights; only fights.
5. Anything you do can get you killed, including nothing.
6. That which does not kill you has made a tactical error.
7. That enemy diversion you're ignoring is the main attack.
8. The "undock" button is also the "consent to PvP" button.
9. There are plenty of idiots in EVE, but never assume everyone is one.
10. A little trust goes a long way. The less you use, the farther you'll go.


For quick reference:
--- Hardeners to use ---
Angel : Explosive / Kinetic with a few Thermal / EM
Amarr Navy : EM / Thermal
Gurista, Mordus, Gallente : Kinetic / Thermal
Blood : EM / Thermal
Sansha : EM / Thermal
Serpentis : Kinetic / Thermal
Mercenary : EM / Thermal / Kinetic (missiles)
Caldary navy : Kinetic / Thermal
Khanid : EM / Thermal
Zazzmatazz : all types of damage
Mordus : Kinetic / Thermal
Rogue Pirate : EM / Explosive / Kinetic
Odamian : Kinetic / Thermal

--- Damage types to use ---
Angel : EM (shields) / Explosive (Armor) or Thermal kall around
Amarr Navy : EM (shield) / Explosive (Armor)
Mordus : EM (shield) / Explosive (Armor)
Gurista : EM (shields) / Explosive (Armor) or
Thermal/Kinetic all around
Gallente Navy: Thermal
Blood : Thermal
Sansha : EM/Thermal
Serpentis : Thermal / Kinetic
Mercenary : Explosive
Caldary Navy : Explosive or Kinetic / Thermal
Dashboard
Stats
Kills2
Losses5
Efficiency29%
ISK Destroyed41.82b
ISK Lost736.98m
ISK Efficiency98%
Solo Kills0
Solo Losses4
NPC Losses5
Blob Factor132
Active TimezoneEUTZ
Final Blows0
Points2
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleBlob (2 kills)
Blob 100%
Avg Fleet: 132
Typically Flies