Kataklysm Bandara
Apr 9, 2020
Apr 13, 2019(7y)
Apr 13, 2027(224d)
Combat
Kills4
Losses14
Efficiency22%
ISK
Destroyed676.67m
Lost93.94m
ISK Eff.88%
Solo
Solo Kills2
Solo Ratio50%
Final Blows2
Points4
Other
NPC Losses4
NPC Loss Ratio29%
Avg Kills/Day0.00
ActivityInactive
Kataklysm Bandara
Last Active
Apr 9, 2020
Birthday
Apr 13, 2019 (7 years old)
Next Birthday
Apr 13, 2027 (224 days)
Combat
Kills4
Losses14
Efficiency22%
Danger Ratio71%
ISK
Destroyed676.67m
Lost93.94m
ISK Efficiency88%
Balance+582.72m
Solo
Solo Kills2
Solo Ratio50%
Final Blows2
Points4
Other
NPC Losses4
NPC Loss Ratio29%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Big Sadge
In memory of Binu Bandis Oracle Kill: Kataklysm Bandara (Oracle)
You will be remebered!!!
what I learned so far,
Never argue with a moron. They will drag you to their level and whoop your ass with experience.
FCing in eve is like playing against a computer set on hard in a game where 30% of your units randomly won't follow orders
EVE takes your cookie, and laughs at you for bringing one in the first place."
Rules of engagement:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If all else fails - get revenge
There is no "overkill". There is only a disproportionate appliance of force.
~Alan Amiltopa
In memory of Binu Bandis Oracle Kill: Kataklysm Bandara (Oracle)
You will be remebered!!!
what I learned so far,
Never argue with a moron. They will drag you to their level and whoop your ass with experience.
FCing in eve is like playing against a computer set on hard in a game where 30% of your units randomly won't follow orders
EVE takes your cookie, and laughs at you for bringing one in the first place."
Rules of engagement:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If all else fails - get revenge
There is no "overkill". There is only a disproportionate appliance of force.
~Alan Amiltopa
Dashboard
Stats
No activity in the last 90d
Last seen Apr 2020
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -