Jan 18, 2019(7y)
Jan 18, 2027(144d)
Combat
Kills0
Losses3
Efficiency0%
ISK
Destroyed0
Lost545.92m
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses1
NPC Loss Ratio33%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Friend and helper to all . . . except pirates, salvage and can thieves, Guristas, Angels, and Sanchas ... in that order. May you rest ... err ... rot in pieces. But I really do hate those stinkin' Guristas ! And ninja looters ! !
RIMRUNNERS is reforming after more than 8 years down ! I am seeking to re-establish a corp that caters to newbies, by consistently training them in advancing their skills in the game, as well as becoming leaders themselves. We create, we build, we hunt, we fight. Interested in hearing more ? RIMRUNNERS will be English speaking only, PvE only (except for activties with voluntary participation), and hi-sec. Send me a message. We do not PvP, but we do PvE like the game was designed for, co-operating together instead of fighting each other, and wastng ISK on new ships. We fight the enemy - together ! Come, and join us. We are called the RIMRUNNERS, and we are unique !
Email me for more information !

SHOW MANNERS IN SPACE ! !
If you enter an area and someone is already fighting there - leave ! Do not pass "GO" ! Do not collect $200.00 !! Just leave the battlefield quickly, and let them have their skies - they were there first !

Son't forget to SALVAGE all those kill wrecks ! ! ! !


*** They primarily use: ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Bloodclaw
Mercenary - Flameburst

*** Damage types to use ***
Angel - EM(shields) Explosive(Armor), or thermal all round
Amarr Navy - EM (shield) Explosive(Armor)
Maru - Kinetic/Thermal
Mordus - EM (shield) Explosive(Armor)
Gurista - EM(shields) Explosive(Armor), Thermal/Kinetic all round
Blood - Thermal
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosives
Caldary Navy - Explosives (Kine/Therm)
Khanid - EM(shields) Explosive(Armor)
Zazzmatazz - EM(shield)/Explosive(Armor)
Rogue Pirate- EM(shield)/Explosive(Armor)
Odamian - EM(shield)/Explosive(Armor)
Mimnatar - Therm/Kin
Galante - Kinetic


(((Stacking Penalty)))
1st Module 100% effective
2nd Module 87% effective
3rd Module 57% effective
4th Module 28% effective

** Targeting systems **
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Dashboard
Stats

No activity in the last 90d

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -