alphonsus Krividus
Aug 18, 2020
Dec 3, 2018(7y)
Dec 3, 2026(83d)
Combat
Kills0
Losses66
Efficiency0%
ISK
Destroyed0
Lost6.51b
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses3
NPC Loss Ratio5%
Avg Kills/Day0.00
ActivityInactive
alphonsus Krividus
Last Active
Aug 18, 2020
Birthday
Dec 3, 2018 (7 years old)
Next Birthday
Dec 3, 2026 (83 days)
Combat
Kills0
Losses66
Efficiency0%
Danger Ratio95%
ISK
Destroyed0
Lost6.51b
ISK Efficiency0%
Balance-6509413841
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses3
NPC Loss Ratio5%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
"Thinking you were one of the Lords of the Galaxy; you suddenly find that you stand near to destruction. Naturally, you will resent the ivory tower in which you lived; the seclusion in which you were educated; the theories on which you were reared.
I once had that feeling. It is normal." - Isaac Asimov
♟ Always Make The First Move
♟♟ ♟♟♟♟♟
♜♞♝♚♛♝♞♜
The Krusual tribe initially inhabited the mountainous region of the upper Tronhadar Valley on Matar. The other tribes regarded the Krusual as the most barbaric of them all, however that stemmed more from a lack of knowledge about the intricate culture of the secluded Krusual rather than being an actual fact.
Most Krusual view the aftermath of the Elder War as an opportunity as well as a cause for celebration. With the help of the Elders, the Republic is now in a position to wield some real power, and the Krusual want to be a part of that.
Though many of them see through the tribal leaders’ rhetorics, they understand the situation for what it is. While they realize that the Minmatar Republic is by far no means invulnerable, they appreciate that now is a time for action. They wish to see the Republic integrate the other three tribes and to use that additional strength to expand their influence and territory while they have the chance.
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Stacking extra mods:
Mod 1 = 100% effect
Mod 2 = 87% effect
Mod 3 = 57% effect
Mod 4 = 28% effect
Mod 5 = 11% effect
Mod 6 = 3% effect
au to km
1 au=149.000.000
3 au=447.000.000
7 au=1.043.000.000
48 au=7.152.000.000
Max Scan Range=14.413
Align time in seconds = Mass in kilotons * Inertia modifier * 1.386 [07:37:47]
Dashboard
Stats
No activity in the last 90d
Last seen Aug 2020
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -