Aug 3, 2020
Sep 8, 2018(7y)
Sep 8, 2026(102d)
Combat
Kills852
Losses314
Efficiency73%
ISK
Destroyed186.70b
Lost54.52b
ISK Eff.77%
Solo
Solo Kills107
Solo Ratio13%
Final Blows307
Points852
Other
NPC Losses47
NPC Loss Ratio15%
Avg Kills/Day0.30
ActivityInactive
Last Active
Aug 3, 2020
Birthday
Sep 8, 2018 (7 years old)
Next Birthday
Sep 8, 2026 (102 days)
Combat
Kills852
Losses314
Efficiency73%
Danger Ratio85%
ISK
Destroyed186.70b
Lost54.52b
ISK Efficiency77%
Balance+132.18b
Solo
Solo Kills107
Solo Ratio13%
Final Blows307
Points852
Other
NPC Losses47
NPC Loss Ratio15%
Avg Kills/Day0.30
ActivityInactive
No data available
Bio
https://eveapex.com the new better killboard that will tell you all about anyone in eve
=B4R=
“Capsuleers Are Basically Orks With Paperwork”
**1. You die? Who cares.
You wake up somewhere else.**
Orks explode → new Orks grow.
Capsuleers explode → new clone grows.
Both go:
“OI! ROUND TWO!”
2. Violence is a hobby, not a problem.
Orks fight because it’s fun.
Capsuleers fight because they’re bored.
Both log in thinking:
“Let’s krump somethin’ shiny today!”
3. Reality bends to their belief.
Orks believe red paint makes things faster → it works.
Capsuleers believe a 2B ISK ship makes them unbeatable → they feed a killmail in 4 minutes.
Same energy.
4. No fear of death = infinite confidence
Ork:
“Dyin’ just means movin’ ta a new WAAAGH.”
Capsuleer:
“Dyin’ just means loading into a cheaper clone and pretending it was a lag spike.”
**5. Everyone else suffers.
Not you. Ever.**
In 40K, humans cry.
In New Eden, industrialists cry.
In wormholes, sleepers cry (quietly).
Highsec miners cry the loudest.
But the capsuleer/Ork?
WAAAGH or GTFO.
6. The ecosystem adapts around your violence.
Ork spore → more Orks.
Capsuleer killmail → more killboard padding, more SRP requests, more salt in local.
You’re a walking content generator.
7. Both are happiest when LOUD and VIOLENT
Ork:
“WAAAAAAGH!”
Capsuleer:
“PRIMARY IS BROADCAST! FIRE FIRE FIRE!”
Same thing, different accent.
=B4R=
“Capsuleers Are Basically Orks With Paperwork”
**1. You die? Who cares.
You wake up somewhere else.**
Orks explode → new Orks grow.
Capsuleers explode → new clone grows.
Both go:
“OI! ROUND TWO!”
2. Violence is a hobby, not a problem.
Orks fight because it’s fun.
Capsuleers fight because they’re bored.
Both log in thinking:
“Let’s krump somethin’ shiny today!”
3. Reality bends to their belief.
Orks believe red paint makes things faster → it works.
Capsuleers believe a 2B ISK ship makes them unbeatable → they feed a killmail in 4 minutes.
Same energy.
4. No fear of death = infinite confidence
Ork:
“Dyin’ just means movin’ ta a new WAAAGH.”
Capsuleer:
“Dyin’ just means loading into a cheaper clone and pretending it was a lag spike.”
**5. Everyone else suffers.
Not you. Ever.**
In 40K, humans cry.
In New Eden, industrialists cry.
In wormholes, sleepers cry (quietly).
Highsec miners cry the loudest.
But the capsuleer/Ork?
WAAAGH or GTFO.
6. The ecosystem adapts around your violence.
Ork spore → more Orks.
Capsuleer killmail → more killboard padding, more SRP requests, more salt in local.
You’re a walking content generator.
7. Both are happiest when LOUD and VIOLENT
Ork:
“WAAAAAAGH!”
Capsuleer:
“PRIMARY IS BROADCAST! FIRE FIRE FIRE!”
Same thing, different accent.
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
Top Fleet Partners