2d ago
Jul 18, 2018(7y)
Jul 18, 2026(50d)
Combat
Kills4
Losses118
Efficiency3%
ISK
Destroyed248.88m
Lost169.19b
ISK Eff.0%
Solo
Solo Kills2
Solo Ratio50%
Final Blows3
Points4
Other
NPC Losses10
NPC Loss Ratio8%
Avg Kills/Day0.00
ActivityInactive
Last Active
2d ago
Birthday
Jul 18, 2018 (7 years old)
Next Birthday
Jul 18, 2026 (50 days)
Combat
Kills4
Losses118
Efficiency3%
Danger Ratio92%
ISK
Destroyed248.88m
Lost169.19b
ISK Efficiency0%
Balance-168936214363
Solo
Solo Kills2
Solo Ratio50%
Final Blows3
Points4
Other
NPC Losses10
NPC Loss Ratio8%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
(I borrowed this from other players and added as I found more useful information)
** Damage types ***
Guristas - (Kinetic) / Thermal
Mordus - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - (EM) / Thermal
Angel Cartel - Kinetic / (Explosive) / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Gallente Navy - Kinetic / (Thermal)
Mercenary - Exp
Hardeners to use
--------
Angel - All
Amarr Navy - EM / Thermal
Blood - EM / Thermal
Caldary navy - Kinetic / Thermal
Gurista, Mordus, Gallente - Kinetic / Thermal
Khanid - EM / Thermal
Mercenary - EM / Thermal / (Kinetik (missiles)
Mordus - Kinetic / Thermal
Odamian - Kin / Thermal
Rogue Pirate - EM / Explosive / Kinetic
Sansha - EM / Thermal
Serpentis - Kinetic / Thermal
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Den > Yard > Rally Point > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
DED Rating Maximum Ship Class Size Allowed
1/10 Frigate class
2/10 Destroyer class (including T3)
3/10 Cruiser class (except for T3 cruiser)
4/10 Battlecruiser class (except for T3 Cruiser)
5-10/10 Battleship class and T3 Cruiser
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class D = (Faction) Burrow or Drone Collection
Class D = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
Class D = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
Cosmic anomalies
* Burrow (easiest)
* Hideaway
* Refuge
* Den
* Yard
* Rally Point
* Port
* Hub
* Haven
* Sanctum (hardest)
Sub-divisions
* Hidden (easiest)
* Forlorn
* Forsaken (hardest)
** Damage types ***
Guristas - (Kinetic) / Thermal
Mordus - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - (EM) / Thermal
Angel Cartel - Kinetic / (Explosive) / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Gallente Navy - Kinetic / (Thermal)
Mercenary - Exp
Hardeners to use
--------
Angel - All
Amarr Navy - EM / Thermal
Blood - EM / Thermal
Caldary navy - Kinetic / Thermal
Gurista, Mordus, Gallente - Kinetic / Thermal
Khanid - EM / Thermal
Mercenary - EM / Thermal / (Kinetik (missiles)
Mordus - Kinetic / Thermal
Odamian - Kin / Thermal
Rogue Pirate - EM / Explosive / Kinetic
Sansha - EM / Thermal
Serpentis - Kinetic / Thermal
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Den > Yard > Rally Point > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
DED Rating Maximum Ship Class Size Allowed
1/10 Frigate class
2/10 Destroyer class (including T3)
3/10 Cruiser class (except for T3 cruiser)
4/10 Battlecruiser class (except for T3 Cruiser)
5-10/10 Battleship class and T3 Cruiser
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class D = (Faction) Burrow or Drone Collection
Class D = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
Class D = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
Cosmic anomalies
* Burrow (easiest)
* Hideaway
* Refuge
* Den
* Yard
* Rally Point
* Port
* Hub
* Haven
* Sanctum (hardest)
Sub-divisions
* Hidden (easiest)
* Forlorn
* Forsaken (hardest)
Dashboard
Stats
Kills0
Losses5
Efficiency0%
ISK Destroyed0
ISK Lost9.91b
ISK Efficiency0%
Solo Kills0
Solo Losses2
NPC Losses1
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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