Lennardt Thiesant
16d ago
Jul 6, 2018(8y)
Jul 6, 2027(323d)
Combat
Kills172
Losses74
Efficiency70%
ISK
Destroyed1.43t
Lost7.40b
ISK Eff.99%
Solo
Solo Kills4
Solo Ratio2%
Final Blows16
Points172
Other
NPC Losses17
NPC Loss Ratio23%
Avg Kills/Day0.06
ActivityInactive
Lennardt Thiesant
Last Active
16d ago
Birthday
Jul 6, 2018 (8 years old)
Next Birthday
Jul 6, 2027 (323 days)
Combat
Kills172
Losses74
Efficiency70%
Danger Ratio77%
ISK
Destroyed1.43t
Lost7.40b
ISK Efficiency99%
Balance+1.42t
Solo
Solo Kills4
Solo Ratio2%
Final Blows16
Points172
Other
NPC Losses17
NPC Loss Ratio23%
Avg Kills/Day0.06
ActivityInactive
Nothing in the last 7d
Bio
=================================
Here is some useful info...copy and paste and pass along
** Best Damage to NPCs **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
**Anomaly Classification**
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Den > Yard > Rally Point > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
** Stacking Penalities **
1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86.9119842%
3d mod: c(3) = 57.1037996%
4th mod: c(4) = 28.2469117%
5th mod: c(5) = 10.60%
Here is some useful info...copy and paste and pass along
** Best Damage to NPCs **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
**Anomaly Classification**
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Den > Yard > Rally Point > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
** Stacking Penalities **
1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86.9119842%
3d mod: c(3) = 57.1037996%
4th mod: c(4) = 28.2469117%
5th mod: c(5) = 10.60%
Dashboard
Stats
Kills0
Losses1
Efficiency0%
ISK Destroyed0
ISK Lost253.08m
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Dies To (Corps)
Dies To (Alliances)