Reibax Reyl
Jul 7, 2026
May 15, 2018(8y)
May 15, 2027(264d)
Combat
Kills583
Losses245
Efficiency70%
ISK
Destroyed662.63b
Lost32.55b
ISK Eff.95%
Solo
Solo Kills9
Solo Ratio2%
Final Blows28
Points583
Other
NPC Losses9
NPC Loss Ratio4%
Avg Kills/Day0.19
ActivityInactive
Reibax Reyl
Last Active
Jul 7, 2026
Birthday
May 15, 2018 (8 years old)
Next Birthday
May 15, 2027 (264 days)
Combat
Kills583
Losses245
Efficiency70%
Danger Ratio96%
ISK
Destroyed662.63b
Lost32.55b
ISK Efficiency95%
Balance+630.07b
Solo
Solo Kills9
Solo Ratio2%
Final Blows28
Points583
Other
NPC Losses9
NPC Loss Ratio4%
Avg Kills/Day0.19
ActivityInactive
Nothing in the last 7d
Bio
Defiendete:
Angels / Minmatar / Thukker Tribe = Explosive/Kinetic Domination Explosive Shield Hardener
Sanshas / Blood Raider / Ammatar / Ammar navy= Thermal/EM
Mordus legion = EM/Thermal/Kinetic
Mercenariy Commander / Khanid Kingdom = EM/Thermal Domination EM Shield Hardener
Mercenaries / Guristas / Serpentis = Kinetic/Thermal
Rogue Drones = Thermal/Kinetic/EM
Tipo de da\xf1o principal para disparar al enemigo
* Guristas - Kinetic : Hornet / Vespa II
* Serpentis - Kinetic / Thermal : Hobgoblin / Hammerhead
* Mordus - Kinetic : Hornet / Vespa II
* Blood - EM :Acolyte /Infiltrator II
* Sansha - EM :Acolyte /Infiltrator II
* Angel - Explosive :Warrior /Valkyrie II
* Mercenary - Kinetic: Horne
------------------------------------------------------------------------
Jita - The Forge region, Caldari 4/4
Amarr - Domain region, Amarr
Rens - Heimatar region, Minmatar 6/8
Dodixie - Sinq Laison region, Gallente
Hek - Metropolis region, Minmatar
Oursulaert - Essence region, Gallente
DED Apprehension Booster III
Smuggler Bay Loading Booster I
DED Turret Booster I
Angels / Minmatar / Thukker Tribe = Explosive/Kinetic Domination Explosive Shield Hardener
Sanshas / Blood Raider / Ammatar / Ammar navy= Thermal/EM
Mordus legion = EM/Thermal/Kinetic
Mercenariy Commander / Khanid Kingdom = EM/Thermal Domination EM Shield Hardener
Mercenaries / Guristas / Serpentis = Kinetic/Thermal
Rogue Drones = Thermal/Kinetic/EM
Tipo de da\xf1o principal para disparar al enemigo
* Guristas - Kinetic : Hornet / Vespa II
* Serpentis - Kinetic / Thermal : Hobgoblin / Hammerhead
* Mordus - Kinetic : Hornet / Vespa II
* Blood - EM :Acolyte /Infiltrator II
* Sansha - EM :Acolyte /Infiltrator II
* Angel - Explosive :Warrior /Valkyrie II
* Mercenary - Kinetic: Horne
------------------------------------------------------------------------
Jita - The Forge region, Caldari 4/4
Amarr - Domain region, Amarr
Rens - Heimatar region, Minmatar 6/8
Dodixie - Sinq Laison region, Gallente
Hek - Metropolis region, Minmatar
Oursulaert - Essence region, Gallente
DED Apprehension Booster III
Smuggler Bay Loading Booster I
DED Turret Booster I
Dashboard
Stats
Kills0
Losses1
Efficiency0%
ISK Destroyed0
ISK Lost16.0k
ISK Efficiency0%
Solo Kills0
Solo Losses1
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Dies To (Corps)
Dies To (Alliances)
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
Typically Loses
Top Fleet Partners