Njubara Stara
Feb 22, 2020
Feb 15, 2018(8y)
Feb 15, 2027(245d)
Combat
Kills23
Losses32
Efficiency42%
ISK
Destroyed653.22m
Lost13.30b
ISK Eff.5%
Solo
Solo Kills8
Solo Ratio35%
Final Blows14
Points23
Other
NPC Losses7
NPC Loss Ratio22%
Avg Kills/Day0.01
ActivityInactive
Njubara Stara
Last Active
Feb 22, 2020
Birthday
Feb 15, 2018 (8 years old)
Next Birthday
Feb 15, 2027 (245 days)
Combat
Kills23
Losses32
Efficiency42%
Danger Ratio78%
ISK
Destroyed653.22m
Lost13.30b
ISK Efficiency5%
Balance-12641920363
Solo
Solo Kills8
Solo Ratio35%
Final Blows14
Points23
Other
NPC Losses7
NPC Loss Ratio22%
Avg Kills/Day0.01
ActivityInactive
No data available
Bio
1 -Never fly something (or with something in the cargo) you can't afford to lose. Yes, not even in highsec
2-If it sounds too good to be true, it probably is. Paranoia pays off here. Double-check everything.
3-If you lose stuff, it's almost always your fault. Really, only yours.
4-More expensive stuff is not always better stuff.
5- Just having ISK doesn't matter all that much, it's making ISK that's important. If you bought your ISK (either "illegally" from some site, or from a valid GTC trade), expect to soon be parted with all of them.
6-total skillpoints count doesn't matter much either, it's level of relevant skills to the current situation that does. Yes, that does mean a 2 mil SP combat-oriented newbie could badly beat up a 60 mil SP industry-oriented veteran.
7-There are no "solopwnmobiles" in EVE. Everything you can fly blows up if it's shot hard enough.
8-There is no such thing as "a fair fight" or "an unfair fight". There's only "a fight". Circumstances are irrelevant.
☻
I\\ __☻
I |\\ \\
Faction Damage to deal Damage to resist
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%)
Blood Raiders EM / Thermal EM (50%) / Thermal (48%)
Guristas Kinetic / Thermal Kinetic (79%) / Thermal (18%)
Mordu's Legion Kinetic / EM Kinetic (70%) / Thermal (30%)
Amarr - Radar (yellow-coloured jammers)
Caldari - Gravimetric (blue-coloured jammers)
Gallente - Magnetometric (green-coloured jammers)
Minmatar - Ladar (red-coloured jammers)
☻
I\\ __☻
I |\\ \\
2-If it sounds too good to be true, it probably is. Paranoia pays off here. Double-check everything.
3-If you lose stuff, it's almost always your fault. Really, only yours.
4-More expensive stuff is not always better stuff.
5- Just having ISK doesn't matter all that much, it's making ISK that's important. If you bought your ISK (either "illegally" from some site, or from a valid GTC trade), expect to soon be parted with all of them.
6-total skillpoints count doesn't matter much either, it's level of relevant skills to the current situation that does. Yes, that does mean a 2 mil SP combat-oriented newbie could badly beat up a 60 mil SP industry-oriented veteran.
7-There are no "solopwnmobiles" in EVE. Everything you can fly blows up if it's shot hard enough.
8-There is no such thing as "a fair fight" or "an unfair fight". There's only "a fight". Circumstances are irrelevant.
☻
I\\ __☻
I |\\ \\
Faction Damage to deal Damage to resist
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%)
Blood Raiders EM / Thermal EM (50%) / Thermal (48%)
Guristas Kinetic / Thermal Kinetic (79%) / Thermal (18%)
Mordu's Legion Kinetic / EM Kinetic (70%) / Thermal (30%)
Amarr - Radar (yellow-coloured jammers)
Caldari - Gravimetric (blue-coloured jammers)
Gallente - Magnetometric (green-coloured jammers)
Minmatar - Ladar (red-coloured jammers)
☻
I\\ __☻
I |\\ \\
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -