Mar 20, 2018
Feb 4, 2018(8y)
Feb 4, 2027(158d)
Combat
Kills0
Losses3
Efficiency0%
ISK
Destroyed0
Lost252.86m
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio

Damage types

Guristas - Kinetic / Thermal (weak against kinetic)
Serpentis - Thermal / Kinetic (weak against thermal)
Blood Raider - Thermal / EM (weak against EM)
Sansha's Nation - EM / Thermal (weak against EM)
Angel Cartel - Kinetic / Explosive / Thermal (weak against explosive)
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukker Tribe - Thermal / Explosive
Gallente - Kinetic / Thermal

Lists of known Bumpers:

KnownBumpers (Overview MOTD), separated in several Channels for better listening

0.5 ~ 19s
0.6 ~ 14s
0.7 ~ 10s
0.8 ~ 07s
0.9 ~ 06s
1.0 ~ 06s

You can add roughtly 2 - 3 seconds for real "attack" times due to CONCORDs warp scramble and capacitator drains.

Calculating a mostly secure value for your cargo? try this page which calculates break-even values for gank fleets,

Overviews:
Barkkor Z-S Overview SaraShawa-Overview
Dashboard
Stats

No activity in the last 90d

Last seen Mar 2018

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -