Kilo2Mike Whiskey
Sep 7, 2020
Jan 26, 2018(8y)
Jan 26, 2027(166d)
Combat
Kills519
Losses129
Efficiency80%
ISK
Destroyed1.34t
Lost12.42b
ISK Eff.99%
Solo
Solo Kills2
Solo Ratio0%
Final Blows27
Points519
Other
NPC Losses11
NPC Loss Ratio9%
Avg Kills/Day0.17
ActivityInactive
Kilo2Mike Whiskey
Last Active
Sep 7, 2020
Birthday
Jan 26, 2018 (8 years old)
Next Birthday
Jan 26, 2027 (166 days)
Combat
Kills519
Losses129
Efficiency80%
Danger Ratio91%
ISK
Destroyed1.34t
Lost12.42b
ISK Efficiency99%
Balance+1.33t
Solo
Solo Kills2
Solo Ratio0%
Final Blows27
Points519
Other
NPC Losses11
NPC Loss Ratio9%
Avg Kills/Day0.17
ActivityInactive
Nothing in the last 7d
Bio
*** Damage types of NPCS ***
Amarr Navy = EM/Thermal
Angel = All (Explosive-kin)
Blood = EM/Thermal
Caldary Navy = Kinetic/Thermal
Federation Navy (Gallente) = Kinetic/Thermal
Guristas = Kin/Therm Kinetic mostly
Khanid Kingdom = EM/Thermal
Mercenaries = EM/Thermal/Kin
Mordus = Kinetic/Thermal
Republic Fleet (Minmatar) = All damage types
Rogue Drones = EM/Thermal (Mostly EM) But tank vs all, mainly Explosive and Kin
Sansha = EM/Thermal
Serpentis = Kinetic/Thermal
Thukker = Exp/Therm/Kin
Zazzmatazz = All (heavy kinetic/thermal)
1 Burrow / Drone Collection (easiest)
2 Hideaway / Drone Cluster
3 Refuge / Drone Assembly
4 Den / Drone Gathering
5 Yard / Drone Surveillance
6 Rally Point / Drone Menagerie
7 Port / Drone Herd
8 Hub / Drone Squad
9 Haven / Drone Patrol
10 Sanctum / Drone Horde (hardest)
(Faction) Hidden (anomaly) [easiest]
(Faction) Forsaken (anomaly) [normal]
(Faction) Forlorn (anomaly) [hardest]
https://wiki.eveuniversity.org/Combat_sites
***Hybrid Charges***
From lowest damage, best range, best cap usage to higher/worst/worst
1 Spike (heavy cap usage)
2 Iron (best range)
3 Tungsten
4 Iridium
5 Lead (best cap usage)
6 Thorium
7 Uranium
8 Null
9 Plutonium
10 Antimatter (best kinetic short range)
11 Javelin (best thermal damage, short range)
12 Void (best kinectic, short range)
Amarr Navy = EM/Thermal
Angel = All (Explosive-kin)
Blood = EM/Thermal
Caldary Navy = Kinetic/Thermal
Federation Navy (Gallente) = Kinetic/Thermal
Guristas = Kin/Therm Kinetic mostly
Khanid Kingdom = EM/Thermal
Mercenaries = EM/Thermal/Kin
Mordus = Kinetic/Thermal
Republic Fleet (Minmatar) = All damage types
Rogue Drones = EM/Thermal (Mostly EM) But tank vs all, mainly Explosive and Kin
Sansha = EM/Thermal
Serpentis = Kinetic/Thermal
Thukker = Exp/Therm/Kin
Zazzmatazz = All (heavy kinetic/thermal)
1 Burrow / Drone Collection (easiest)
2 Hideaway / Drone Cluster
3 Refuge / Drone Assembly
4 Den / Drone Gathering
5 Yard / Drone Surveillance
6 Rally Point / Drone Menagerie
7 Port / Drone Herd
8 Hub / Drone Squad
9 Haven / Drone Patrol
10 Sanctum / Drone Horde (hardest)
(Faction) Hidden (anomaly) [easiest]
(Faction) Forsaken (anomaly) [normal]
(Faction) Forlorn (anomaly) [hardest]
https://wiki.eveuniversity.org/Combat_sites
***Hybrid Charges***
From lowest damage, best range, best cap usage to higher/worst/worst
1 Spike (heavy cap usage)
2 Iron (best range)
3 Tungsten
4 Iridium
5 Lead (best cap usage)
6 Thorium
7 Uranium
8 Null
9 Plutonium
10 Antimatter (best kinetic short range)
11 Javelin (best thermal damage, short range)
12 Void (best kinectic, short range)
Dashboard
Stats
No activity in the last 90d
Last seen Sep 2020
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -