Malakay Radu
Sep 8, 2020
Sep 20, 2017(8y)
Sep 20, 2026(18d)
Combat
Kills0
Losses34
Efficiency0%
ISK
Destroyed0
Lost231.86m
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses10
NPC Loss Ratio29%
Avg Kills/Day0.00
ActivityInactive
Malakay Radu
Last Active
Sep 8, 2020
Birthday
Sep 20, 2017 (8 years old)
Next Birthday
Sep 20, 2026 (18 days)
Combat
Kills0
Losses34
Efficiency0%
Danger Ratio71%
ISK
Destroyed0
Lost231.86m
ISK Efficiency0%
Balance-231860924
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses10
NPC Loss Ratio29%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Enemies ------- Resist type to use -------- Damage type to use.
Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel. --------- All Resist (Explo/Kin) ------ Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resist (Explo/Kin) ------ EM
Mercenary ----- All Resist (EM, Therm) ----- Thermal
Minmatar. ------ All Resist ---------------- Thermal, Explo
Gallente. ------- Kinetic/Thermal (sec. EM) -- Thermal
Amarr ----------EM/Thermal. -------------- Thermal
Caldari -------- Kinetic/Thermal ------------ Kinetic
The Seven ----- All Resist ---------------- Thermal
EoM -----------Kinetic/Thermal ----------- Kinetic
Khanid -------- EM/Thermal -------------- Thermal
CONCORD ------ All Resist ---
CONCORD Response Times
0.5: 19 seconds
0.6: 15 seconds
0.7: 9 seconds
0.8: 6 seconds
'Perimiter' sites are "easy" -> Class 1 and 2
'Frontier' sites are "medium" -> Class 3 and 4
'Core' are sites are "hard" -> Class 5 and 6
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Combat Anoms:
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn
** Wormhole classes **
If it leads to:
'unknown space' it's class 1, 2 and 3
'dangerous unknown space' it's class 4 and 5
'deadly unknown space' it's class 6
If it starts by K-000, it's an exit wormhole.
Sleeper sites spawn more enemies than they should if you bring more ships than you should.
WORMHOLES:
C1 H121 P060 Q317 V301 Y790 Z647 Z971
C2 C125 D364 D382 G024 I182 N766 R943
C3 C247 L477 M267 N968 O477 O883 X702
C4 E175 M609 O128 T405 X877 Y683 Z457
C5 H296 H900 L614 M555 N062 N432 N770 V911
C6 A982 B041 R474 S804 U319 U574 V753 W237
Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel. --------- All Resist (Explo/Kin) ------ Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resist (Explo/Kin) ------ EM
Mercenary ----- All Resist (EM, Therm) ----- Thermal
Minmatar. ------ All Resist ---------------- Thermal, Explo
Gallente. ------- Kinetic/Thermal (sec. EM) -- Thermal
Amarr ----------EM/Thermal. -------------- Thermal
Caldari -------- Kinetic/Thermal ------------ Kinetic
The Seven ----- All Resist ---------------- Thermal
EoM -----------Kinetic/Thermal ----------- Kinetic
Khanid -------- EM/Thermal -------------- Thermal
CONCORD ------ All Resist ---
CONCORD Response Times
0.5: 19 seconds
0.6: 15 seconds
0.7: 9 seconds
0.8: 6 seconds
'Perimiter' sites are "easy" -> Class 1 and 2
'Frontier' sites are "medium" -> Class 3 and 4
'Core' are sites are "hard" -> Class 5 and 6
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Combat Anoms:
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn
** Wormhole classes **
If it leads to:
'unknown space' it's class 1, 2 and 3
'dangerous unknown space' it's class 4 and 5
'deadly unknown space' it's class 6
If it starts by K-000, it's an exit wormhole.
Sleeper sites spawn more enemies than they should if you bring more ships than you should.
WORMHOLES:
C1 H121 P060 Q317 V301 Y790 Z647 Z971
C2 C125 D364 D382 G024 I182 N766 R943
C3 C247 L477 M267 N968 O477 O883 X702
C4 E175 M609 O128 T405 X877 Y683 Z457
C5 H296 H900 L614 M555 N062 N432 N770 V911
C6 A982 B041 R474 S804 U319 U574 V753 W237
Dashboard
Stats
No activity in the last 90d
Last seen Sep 2020
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -