Sep 3, 2017
Aug 31, 2017(8y)
Aug 31, 2026(35d)
Combat
Kills3
Losses4
Efficiency43%
ISK
Destroyed86.78m
Lost10.18m
ISK Eff.90%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points3
Other
NPC Losses1
NPC Loss Ratio25%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Enemies ------- Hardener to use ------ Damage type to use

Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel. --------- All Resis (pri. Expl. ,Kin.) --- Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resis (pri. Expl. kin) ---- EM
Mercenary ----- All Resis (pri. EM, Therm) -- Thermal
Minmatar. ------ All Resis ----------------- Thermal (sec. Explosive)
Gallente. ------- Kinetic/Thermal (sec..EM) --- Thermal
Amarr --------- EM/Thermal. -------------- Thermal
Caldari -------- Kinetic/Thermal ------------ Kinetic
The Seven ----- All Resis ----------------- Thermal



DATA/RELIC SITES
Forgotten or Unsecured Will be Guarded


Pirate Difficulty levels:
Hideaway*
Burrow
Refuge
Den*
Yard
Rally Point*
Port
Hub*
Haven
Sanctum
The ones with an * have 4 varying difficulties within them, ranging from (a) vanilla, (b) Hidden, \xa9 Forsaken, (d) Forlorn.
Dashboard
Stats

No activity in the last 90d

Last seen Sep 2017

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -