Sep 3, 2017
Aug 31, 2017(8y)
Aug 31, 2026(133d)
Combat
Kills3
Losses4
Efficiency43%
ISK
Destroyed86.78m
Lost10.18m
ISK Eff.90%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points3
Other
NPC Losses1
NPC Loss Ratio25%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
Enemies ------- Hardener to use ------ Damage type to use

Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel. --------- All Resis (pri. Expl. ,Kin.) --- Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resis (pri. Expl. kin) ---- EM
Mercenary ----- All Resis (pri. EM, Therm) -- Thermal
Minmatar. ------ All Resis ----------------- Thermal (sec. Explosive)
Gallente. ------- Kinetic/Thermal (sec..EM) --- Thermal
Amarr --------- EM/Thermal. -------------- Thermal
Caldari -------- Kinetic/Thermal ------------ Kinetic
The Seven ----- All Resis ----------------- Thermal



DATA/RELIC SITES
Forgotten or Unsecured Will be Guarded


Pirate Difficulty levels:
Hideaway*
Burrow
Refuge
Den*
Yard
Rally Point*
Port
Hub*
Haven
Sanctum
The ones with an * have 4 varying difficulties within them, ranging from (a) vanilla, (b) Hidden, \xa9 Forsaken, (d) Forlorn.
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -