Oct 31, 2019
Apr 19, 2017(9y)
Apr 19, 2027(231d)
Combat
Kills1,932
Losses56
Efficiency97%
ISK
Destroyed467.60b
Lost13.43b
ISK Eff.97%
Solo
Solo Kills182
Solo Ratio9%
Final Blows1,325
Points1,932
Other
NPC Losses2
NPC Loss Ratio4%
Avg Kills/Day0.56
ActivityInactive
Nothing in the last 7d
Bio
1. (Faction) Burrow
2. (Faction) Hideaway
3. (Faction) Refuge
4. (Faction) Den
5. (Faction) Yard
6. (Faction) Rally Point
7. (Faction) Port
8. (Faction) Hub
9. (Faction) Haven
10. (Faction) Sanctum
** Targeting systems **

Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar

** Damage types ***
Angel - All
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/ (Kinetic missiles)
Caldary navy - Kinetic/Thermal
Khanid - EM/Thermal
Zazzmatazz - all types of dmg
Mordus - Kinetic/thermal
Rogue Pirate - EM/Explosive/Kinetic
Odamian - Kin/therm
Rogue Drone - All
--------------------------------------------
Types of Ammo to use against
Gurista (Caldari) - Kenetic - Thermal
Angel (Minmatar) - Explosive - Kenetic
Blood (Amarr) - EM - Thermal
Sansha (Amarr) - EM - Thermal
Serpentis (Gallente) - Kenetic - Thermal
Khanid (Gallente) - Thermal
Mordus (Caldari) - Kenetic
--------------------------------------------
Complexes: maxiumum ship allowed-
1/10 Frigate - 2/10 Destroyer - 3/10 Cruiser - 4/10 Battle Cruiser - 5/10 Battle Ship

-Smallest to Largest Site
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum

-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn

Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900
Dashboard
Stats

No activity in the last 90d

Last seen Oct 2019

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -